Sat, 07 Sep 2013 18:26:05 +0200 |
Simon Cross |
Fix link to alientunnels.
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Sat, 07 Sep 2013 18:24:12 +0200 |
Simon Cross |
All doors linked up.
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Sat, 07 Sep 2013 18:16:32 +0200 |
Adrianna Pińska |
split out first alien chamber
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Sat, 07 Sep 2013 18:10:05 +0200 |
Simon Cross |
More doors.
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Sat, 07 Sep 2013 18:10:32 +0200 |
Jeremy Thurgood |
Less transparent text.
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Sat, 07 Sep 2013 18:07:53 +0200 |
Jeremy Thurgood |
Sheep herding done.
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Sat, 07 Sep 2013 18:05:45 +0200 |
Simon Cross |
Better link back to cargo bay.
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Sat, 07 Sep 2013 18:04:23 +0200 |
David Sharpe |
Level stuff!
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Sat, 07 Sep 2013 18:02:59 +0200 |
Simon Cross |
More doors.
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Sat, 07 Sep 2013 18:00:36 +0200 |
David Sharpe |
Merge
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Sat, 07 Sep 2013 18:00:06 +0200 |
David Sharpe |
Added cargo bay.
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Sat, 07 Sep 2013 17:54:08 +0200 |
Simon Cross |
Put doors in the right place.
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Sat, 07 Sep 2013 17:46:24 +0200 |
David Sharpe |
Added two shuttles to the mix.
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Sat, 07 Sep 2013 17:43:33 +0200 |
Jeremy Thurgood |
Fix level editor.
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Sat, 07 Sep 2013 17:40:59 +0200 |
Jeremy Thurgood |
Better wall and bulkhead drawing.
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Sat, 07 Sep 2013 17:38:50 +0200 |
Simon Cross |
Put some doors in the right place.
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Sat, 07 Sep 2013 17:38:40 +0200 |
Simon Cross |
Sort object editor list.
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Sat, 07 Sep 2013 17:29:15 +0200 |
Neil Muller |
Ensure we draw background once only
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Sat, 07 Sep 2013 17:26:44 +0200 |
Simon Cross |
Put crew doors in roughly the right places.
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Sat, 07 Sep 2013 17:21:23 +0200 |
Neil Muller |
Print object details
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Sat, 07 Sep 2013 17:07:07 +0200 |
Simon Cross |
Set clip rect on mysurface.
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Sat, 07 Sep 2013 16:54:02 +0200 |
Neil Muller |
Visual hint for move object
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Sat, 07 Sep 2013 16:53:09 +0200 |
Stefano Rivera |
Only print the death position in debug mode
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Sat, 07 Sep 2013 16:48:10 +0200 |
Adrianna Pińska |
doors should now teleport to the right places except entrance and exit
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Sat, 07 Sep 2013 16:47:15 +0200 |
Neil Muller |
Movable objects, without hints
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Sat, 07 Sep 2013 16:47:01 +0200 |
Neil Muller |
Extra helper
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Sat, 07 Sep 2013 16:46:43 +0200 |
David Sharpe |
Merge
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Sat, 07 Sep 2013 16:45:48 +0200 |
David Sharpe |
Updating levels
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Sat, 07 Sep 2013 16:43:44 +0200 |
Jeremy Thurgood |
Prettier bulkheads.
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Sat, 07 Sep 2013 16:34:23 +0200 |
Simon Cross |
Add a bunch of doors.
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Sat, 07 Sep 2013 16:25:25 +0200 |
Simon Cross |
First doors.
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Sat, 07 Sep 2013 16:25:08 +0200 |
Simon Cross |
None is the same as not changing screen (it's dry but you can commit it).
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Sat, 07 Sep 2013 16:23:34 +0200 |
David Sharpe |
Merge
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Sat, 07 Sep 2013 16:22:14 +0200 |
David Sharpe |
Added and working on hangar.
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Sat, 07 Sep 2013 16:21:16 +0200 |
Adrianna Pińska |
improved alien tunnels
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Sat, 07 Sep 2013 16:21:03 +0200 |
Neil Muller |
More object checks
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Sat, 07 Sep 2013 16:11:39 +0200 |
Simon Cross |
Start of crew level.
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Sat, 07 Sep 2013 16:05:51 +0200 |
Simon Cross |
Find vertex should use corrected_pos not snapped_pos.
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Sat, 07 Sep 2013 16:02:07 +0200 |
Adrianna Pińska |
more alientunnels
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Sat, 07 Sep 2013 15:59:28 +0200 |
Simon Cross |
Fix boogs.
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Sat, 07 Sep 2013 15:55:27 +0200 |
Neil Muller |
Unset move point when selecting draw
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Sat, 07 Sep 2013 15:53:20 +0200 |
Neil Muller |
Protect against corner case crash
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Sat, 07 Sep 2013 15:42:37 +0200 |
Jeremy Thurgood |
Sheep puzzle yields keycard.
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Sat, 07 Sep 2013 15:42:30 +0200 |
Simon Cross |
Merge.
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Sat, 07 Sep 2013 15:39:49 +0200 |
Simon Cross |
Move whole polygons.
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Sat, 07 Sep 2013 15:32:24 +0200 |
Neil Muller |
Use right cordinates for interior walls
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Sat, 07 Sep 2013 15:26:00 +0200 |
Jeremy Thurgood |
Better CollidePuzzler behaviour.
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Sat, 07 Sep 2013 15:21:00 +0200 |
Jeremy Thurgood |
Smaller sheep pen.
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Sat, 07 Sep 2013 15:23:39 +0200 |
Stefano Rivera |
Don't show debugging shapes by default in DEBUG mode
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Sat, 07 Sep 2013 15:19:33 +0200 |
Neil Muller |
Zero is allowed
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Sat, 07 Sep 2013 15:17:26 +0200 |
Neil Muller |
Hack to fix call to snap_to_grid from EditLevel
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Sat, 07 Sep 2013 15:15:17 +0200 |
Adrianna Pińska |
some changes to tunnels
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Sat, 07 Sep 2013 15:12:02 +0200 |
Neil Muller |
Combine zoom and offset more correctly
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Sat, 07 Sep 2013 15:08:59 +0200 |
Neil Muller |
Better convex polygon protection
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Sat, 07 Sep 2013 15:04:39 +0200 |
Stefano Rivera |
DEBUG: Command line starting area and point
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Sat, 07 Sep 2013 14:54:43 +0200 |
Stefano Rivera |
Set the name
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Sat, 07 Sep 2013 14:52:15 +0200 |
Jeremy Thurgood |
Faster sheep running.
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Sat, 07 Sep 2013 14:48:53 +0200 |
Simon Cross |
Add offset support.
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Sat, 07 Sep 2013 14:47:34 +0200 |
Jeremy Thurgood |
Herd ALL THE SHEEPS.
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Sat, 07 Sep 2013 14:42:21 +0200 |
Simon Cross |
Shape generator.
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