Mon, 02 Sep 2013 23:49:27 +0200 |
Jeremy Thurgood |
Crates look like crates.
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Mon, 02 Sep 2013 23:48:59 +0200 |
Adrianna Pińska |
floor sensors and lights
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Mon, 02 Sep 2013 23:48:09 +0200 |
Stefano Rivera |
Levels need a pymunk Space to load
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Mon, 02 Sep 2013 23:43:44 +0200 |
Stefano Rivera |
Rejig sys.path hacking above albow import, so I can hide it in the root of my repo
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Mon, 02 Sep 2013 23:39:08 +0200 |
Stefano Rivera |
Revert that crazy hack, nobody was meant to see it
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Mon, 02 Sep 2013 23:38:11 +0200 |
Stefano Rivera |
Rebuild PNG
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Mon, 02 Sep 2013 23:37:10 +0200 |
Adrianna Pińska |
make crate smaller
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Mon, 02 Sep 2013 23:19:46 +0200 |
Stefano Rivera |
Build new PNGs
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Mon, 02 Sep 2013 23:13:03 +0200 |
Jeremy Thurgood |
Fix imports.
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Mon, 02 Sep 2013 23:12:15 +0200 |
Jeremy Thurgood |
Remove hardcoded level hackery.
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Mon, 02 Sep 2013 23:05:25 +0200 |
Jeremy Thurgood |
Load game objects from level.
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Mon, 02 Sep 2013 22:40:14 +0200 |
Adrianna Pińska |
a crate
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Mon, 02 Sep 2013 22:35:41 +0200 |
Neil Muller |
Hook up protagnist animations
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Mon, 02 Sep 2013 19:20:44 +0200 |
Stefano Rivera |
Send a fake resize event, to discover the real window size under a tiling window manager
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Mon, 02 Sep 2013 19:04:36 +0200 |
Stefano Rivera |
Add a trailing newline
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Mon, 02 Sep 2013 18:31:03 +0200 |
Jeremy Thurgood |
Two switch puzzle!
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Mon, 02 Sep 2013 18:27:58 +0200 |
Stefano Rivera |
YAML levels
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Mon, 02 Sep 2013 18:12:42 +0200 |
Stefano Rivera |
Render tuples to lists
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Mon, 02 Sep 2013 18:00:52 +0200 |
Stefano Rivera |
Support other interesting keys, too
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Mon, 02 Sep 2013 17:58:35 +0200 |
Stefano Rivera |
Support integer dict keys
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Mon, 02 Sep 2013 18:19:57 +0200 |
Neil Muller |
Add hack'ish 'close polygon' option
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Mon, 02 Sep 2013 17:57:06 +0200 |
Neil Muller |
Tweak button creation code
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Mon, 02 Sep 2013 18:05:03 +0200 |
Jeremy Thurgood |
A box.
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Mon, 02 Sep 2013 17:44:27 +0200 |
Stefano Rivera |
Wrap long line
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Mon, 02 Sep 2013 17:43:45 +0200 |
Stefano Rivera |
Dump inline lists and dicts too
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Mon, 02 Sep 2013 17:03:25 +0200 |
Stefano Rivera |
Handle corner cases around quotes in strings
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Mon, 02 Sep 2013 16:57:59 +0200 |
Stefano Rivera |
Support inline lists, dicts, etc. And alternative top level objects
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Mon, 02 Sep 2013 17:23:13 +0200 |
Neil Muller |
Fill screen with black on scene changes, so small levels aren't surrounded by old cruft
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Mon, 02 Sep 2013 17:22:42 +0200 |
Neil Muller |
Handle case of display larger than the level better
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Mon, 02 Sep 2013 17:09:47 +0200 |
Jeremy Thurgood |
Cleaner switch/light rendering.
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Mon, 02 Sep 2013 16:57:31 +0200 |
Jeremy Thurgood |
Better tests.
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Mon, 02 Sep 2013 16:52:03 +0200 |
Jeremy Thurgood |
Fix test.
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Mon, 02 Sep 2013 16:43:15 +0200 |
Jeremy Thurgood |
Rearrange game objects a bit.
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Mon, 02 Sep 2013 16:40:56 +0200 |
Neil Muller |
Use dialogs to report save results
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Mon, 02 Sep 2013 16:04:11 +0200 |
Stefano Rivera |
Dump dicts in sorted order
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Mon, 02 Sep 2013 15:31:19 +0200 |
Stefano Rivera |
Support numeric types
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Mon, 02 Sep 2013 15:27:51 +0200 |
Stefano Rivera |
Support boolean and None types
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Mon, 02 Sep 2013 15:44:57 +0200 |
Neil Muller |
Tweak 'draw exterior' logic to handle surrounded polygons better
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Mon, 02 Sep 2013 15:29:37 +0200 |
Neil Muller |
Add fill button
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Mon, 02 Sep 2013 15:24:21 +0200 |
Neil Muller |
add save button
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Mon, 02 Sep 2013 15:04:42 +0200 |
Neil Muller |
More albow
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Mon, 02 Sep 2013 15:00:28 +0200 |
Stefano Rivera |
Fallback to pytest's skip exception
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Mon, 02 Sep 2013 14:51:50 +0200 |
Stefano Rivera |
Appease the gods of PEP-8
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Mon, 02 Sep 2013 14:50:30 +0200 |
Stefano Rivera |
Test with dump_s and load_s
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Mon, 02 Sep 2013 14:45:18 +0200 |
Stefano Rivera |
Refactored as classes for readability and to make it easier to support more types
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Mon, 02 Sep 2013 14:25:16 +0200 |
Jeremy Thurgood |
Some basic puzzle tests.
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Mon, 02 Sep 2013 14:09:39 +0200 |
Neil Muller |
Partially albowify the level editor
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Mon, 02 Sep 2013 13:59:11 +0200 |
Neil Muller |
Add fonts needed for Albowifying the editor
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Mon, 02 Sep 2013 14:01:55 +0200 |
Jeremy Thurgood |
Layered drawing.
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Mon, 02 Sep 2013 13:48:24 +0200 |
Jeremy Thurgood |
FloorLight, linked to a FloorSwitch.
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Mon, 02 Sep 2013 13:29:30 +0200 |
Jeremy Thurgood |
List of drawables in area.
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Mon, 02 Sep 2013 13:21:53 +0200 |
Jeremy Thurgood |
More consistent debug rendering.
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Mon, 02 Sep 2013 13:05:25 +0200 |
Stefano Rivera |
Support a common stylistic variation
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Mon, 02 Sep 2013 11:56:08 +0200 |
Stefano Rivera |
Rename to yamlish
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Mon, 02 Sep 2013 12:45:06 +0200 |
Neil Muller |
draw protagnist bounding box in debug mode. Redo drawing logic to avoid pymunk noise
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Mon, 02 Sep 2013 12:01:25 +0200 |
Jeremy Thurgood |
Cleaner direction key management.
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Mon, 02 Sep 2013 11:54:13 +0200 |
Neil Muller |
more pep8 cleanup
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Mon, 02 Sep 2013 11:50:04 +0200 |
Neil Muller |
Fix newer pep8 continuation complaint
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Mon, 02 Sep 2013 11:41:39 +0200 |
Jeremy Thurgood |
Add WASD controls, switch to "c" for form change.
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Mon, 02 Sep 2013 11:20:34 +0200 |
Neil Muller |
Support showing exterior filled view in the editor
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