log

age author description
Sun, 08 Sep 2013 02:02:09 +0200 Stefano Rivera Show splash image on startup
Sun, 08 Sep 2013 01:49:23 +0200 Stefano Rivera Restart text for end screen
Sun, 08 Sep 2013 01:57:51 +0200 Adrianna Pińska title image
Sun, 08 Sep 2013 01:52:15 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:51:47 +0200 David Sharpe Title
Sun, 08 Sep 2013 01:47:59 +0200 Adrianna Pińska svg icon
Sun, 08 Sep 2013 01:45:35 +0200 Simon Cross Update README.
Sun, 08 Sep 2013 01:43:13 +0200 Adrianna Pińska rocket console
Sun, 08 Sep 2013 01:39:30 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:38:36 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:35:37 +0200 David Sharpe Changed spawn location in finale.
Sun, 08 Sep 2013 01:38:57 +0200 Simon Cross Fix run_game.pyw
Sun, 08 Sep 2013 01:37:33 +0200 Simon Cross End sound.
Sun, 08 Sep 2013 01:35:45 +0200 Jeremy Thurgood Increased health.
Sun, 08 Sep 2013 01:34:17 +0200 Simon Cross Unix build script.
Sun, 08 Sep 2013 01:30:55 +0200 Simon Cross Update setup.py
Sun, 08 Sep 2013 01:25:54 +0200 Jeremy Thurgood More interesting notes.
Sun, 08 Sep 2013 01:20:56 +0200 Stefano Rivera Werewolves should take *some* damage
Sun, 08 Sep 2013 01:20:14 +0200 Neil Muller More attack range on spawned aliens
Sun, 08 Sep 2013 01:16:40 +0200 Simon Cross Blast off home.
Sun, 08 Sep 2013 01:15:36 +0200 Jeremy Thurgood More hangar notes.
Sun, 08 Sep 2013 01:14:56 +0200 Stefano Rivera Reset health on level change
Sun, 08 Sep 2013 01:06:47 +0200 Simon Cross End notes!
Sun, 08 Sep 2013 01:05:03 +0200 Neil Muller collider based moonlight and acid
Sun, 08 Sep 2013 01:04:04 +0200 Stefano Rivera Only issue the cyan keycard once
Sun, 08 Sep 2013 01:00:20 +0200 Adrianna Pińska finale has hatches instead of doors
Sun, 08 Sep 2013 00:58:01 +0200 Simon Cross Add end level.
Sun, 08 Sep 2013 00:53:29 +0200 Simon Cross Alien Death Sounds.
Sun, 08 Sep 2013 00:50:45 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:49:13 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:48:35 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:33:15 +0200 David Sharpe Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!
Sun, 08 Sep 2013 00:49:27 +0200 Stefano Rivera Correct linkage between alientunnel 2 & 3
Sun, 08 Sep 2013 00:46:17 +0200 Jeremy Thurgood Heavier SokoBoxes are sturdier.
Sun, 08 Sep 2013 00:45:47 +0200 Stefano Rivera Link human and alien worlds
Sun, 08 Sep 2013 00:43:59 +0200 Simon Cross Bullet sounds.
Sun, 08 Sep 2013 00:39:34 +0200 Neil Muller Change alien destinations
Sun, 08 Sep 2013 00:39:41 +0200 Jeremy Thurgood Better KeyedHatch.
Sun, 08 Sep 2013 00:32:32 +0200 Jeremy Thurgood KeyedHatch
Sun, 08 Sep 2013 00:25:29 +0200 Simon Cross Allow music volume to be specified.
Sun, 08 Sep 2013 00:23:57 +0200 Stefano Rivera Bigger gun
Sun, 08 Sep 2013 00:10:59 +0200 Simon Cross Music files.
Sun, 08 Sep 2013 00:10:32 +0200 Simon Cross Sounds.
Sat, 07 Sep 2013 23:58:39 +0200 Stefano Rivera Don't leak mutators (leading to leaked images)
Sat, 07 Sep 2013 23:57:55 +0200 Adrianna Pińska I mean cyan
Sat, 07 Sep 2013 23:57:28 +0200 Adrianna Pińska queen coughs up magenta keycard upon expiring
Sat, 07 Sep 2013 23:49:06 +0200 Simon Cross Add Gun to crew quarters.
Sat, 07 Sep 2013 23:46:07 +0200 Jeremy Thurgood Cuddlier sheep.
Sat, 07 Sep 2013 23:41:07 +0200 Adrianna Pińska finale almost done
Sat, 07 Sep 2013 23:43:20 +0200 Simon Cross Quieter sound.
Sat, 07 Sep 2013 23:38:26 +0200 Jeremy Thurgood Tweak door.
Sat, 07 Sep 2013 23:38:07 +0200 Simon Cross Last aliens for crew quarters.
Sat, 07 Sep 2013 23:36:19 +0200 Simon Cross Lift room puzzle.
Sat, 07 Sep 2013 23:30:33 +0200 David Sharpe Merge
Sat, 07 Sep 2013 23:29:49 +0200 David Sharpe You know what? If you want any more changes on this $*&^(#$*&^@($*&^% level, you can do it yourself!!!!!
Sat, 07 Sep 2013 23:28:51 +0200 Simon Cross Add boxes.
Sat, 07 Sep 2013 23:28:20 +0200 Jeremy Thurgood Door sound.
Sat, 07 Sep 2013 23:21:19 +0200 Simon Cross Two more aliens.
Sat, 07 Sep 2013 23:21:08 +0200 Stefano Rivera Quotes around the string with a colon in it
Sat, 07 Sep 2013 23:19:01 +0200 Simon Cross Door opening sound.
Sat, 07 Sep 2013 23:14:50 +0200 Simon Cross Moonlight sonata in the finale.
Sat, 07 Sep 2013 23:15:06 +0200 Stefano Rivera Play the level's configured sound
Sat, 07 Sep 2013 23:13:35 +0200 David Sharpe Merge
Sat, 07 Sep 2013 23:13:01 +0200 David Sharpe Fuck you cargo bay!!!!!!
Sat, 07 Sep 2013 23:12:25 +0200 Simon Cross Let there be light.
Sat, 07 Sep 2013 23:04:04 +0200 Stefano Rivera Music in levels
Sat, 07 Sep 2013 23:08:26 +0200 Jeremy Thurgood Tweak hangar notes.
Sat, 07 Sep 2013 23:05:52 +0200 Jeremy Thurgood Better sheep doors.
Sat, 07 Sep 2013 23:01:51 +0200 Simon Cross Note and alien.
Sat, 07 Sep 2013 23:01:21 +0200 Adrianna Pińska put yellow keycard in alien tunnel 1
Sat, 07 Sep 2013 23:00:13 +0200 Stefano Rivera Sheep -> hanger door
Sat, 07 Sep 2013 22:58:38 +0200 Stefano Rivera Hook up some doors
Sat, 07 Sep 2013 22:54:56 +0200 Simon Cross Tweak gravity well.
Sat, 07 Sep 2013 22:52:03 +0200 Neil Muller Mention attack key
Sat, 07 Sep 2013 22:51:12 +0200 Neil Muller Add keys hint to start
Sat, 07 Sep 2013 22:48:20 +0200 Neil Muller Add hint about Titan
Sat, 07 Sep 2013 22:43:50 +0200 Neil Muller Add moonlight to hangar
Sat, 07 Sep 2013 22:39:30 +0200 Neil Muller Make hatches movable
Sat, 07 Sep 2013 22:39:16 +0200 Jeremy Thurgood Only save state when PuzzleDoor is activated, not on update.
Sat, 07 Sep 2013 22:38:32 +0200 Simon Cross Add gravity well.
Sat, 07 Sep 2013 22:38:21 +0200 Simon Cross Fix gravity well requires.
Sat, 07 Sep 2013 22:33:20 +0200 Simon Cross Add sludge to store.
Sat, 07 Sep 2013 22:31:09 +0200 Adrianna Pińska revert last change
Sat, 07 Sep 2013 22:27:13 +0200 Adrianna Pińska fixed link from first alien tunnel to crew quarters
Sat, 07 Sep 2013 22:26:53 +0200 David Sharpe More Cargo bay.
Sat, 07 Sep 2013 22:15:56 +0200 David Sharpe Merge
Sat, 07 Sep 2013 22:15:04 +0200 David Sharpe Can the cargo bay get any worse?
Sat, 07 Sep 2013 22:15:10 +0200 Jeremy Thurgood SokoBox.
Sat, 07 Sep 2013 22:14:34 +0200 Stefano Rivera Initial sokobox
Sat, 07 Sep 2013 22:09:53 +0200 Jeremy Thurgood Rename "bulkhead" to "hatch".
Sat, 07 Sep 2013 22:10:12 +0200 Stefano Rivera Ignore the pymunk AssertionError on level change
Sat, 07 Sep 2013 22:03:48 +0200 Simon Cross Mess door puzzle.
Sat, 07 Sep 2013 22:03:09 +0200 Stefano Rivera Inventory
Sat, 07 Sep 2013 22:03:00 +0200 Adrianna Pińska whitespace
Sat, 07 Sep 2013 22:01:03 +0200 Adrianna Pińska the black goat with a thousand young
Sat, 07 Sep 2013 21:55:38 +0200 Simon Cross More aliens. More note.
Sat, 07 Sep 2013 21:54:34 +0200 Jeremy Thurgood Apologetic comment.
Sat, 07 Sep 2013 21:52:54 +0200 Jeremy Thurgood Spaceship bulkheads.
Sat, 07 Sep 2013 21:48:55 +0200 Neil Muller Less leaky terrain movement
Sat, 07 Sep 2013 21:48:42 +0200 Neil Muller Tweak terrain render creation logic
Sat, 07 Sep 2013 21:46:48 +0200 Simon Cross Please wear goggles at all times while swimming.
Sat, 07 Sep 2013 21:30:53 +0200 Neil Muller Hackily unbreak terrian movement.
Sat, 07 Sep 2013 21:28:49 +0200 Neil Muller pyflakes cleanup
Sat, 07 Sep 2013 21:26:32 +0200 Neil Muller Less leaky object movement
Sat, 07 Sep 2013 21:11:19 +0200 Neil Muller Remove debugging print
Sat, 07 Sep 2013 21:30:32 +0200 Jeremy Thurgood Cockpit door.
Sat, 07 Sep 2013 21:22:35 +0200 David Sharpe Merge
Sat, 07 Sep 2013 21:22:07 +0200 David Sharpe Cargo what?
Sat, 07 Sep 2013 21:16:06 +0200 Simon Cross Aliens on Patrol.
Sat, 07 Sep 2013 21:13:17 +0200 Jeremy Thurgood More prohibited action warnings.
Sat, 07 Sep 2013 21:05:41 +0200 Adrianna Pińska beginning of final level
Sat, 07 Sep 2013 21:02:11 +0200 Jeremy Thurgood Three seconds.
Sat, 07 Sep 2013 21:00:56 +0200 David Sharpe Merge
Sat, 07 Sep 2013 21:00:18 +0200 David Sharpe More cargo bay
Sat, 07 Sep 2013 20:59:07 +0200 Neil Muller Change floor tile for shuttles
Sat, 07 Sep 2013 20:58:08 +0200 Neil Muller Fix doors
Sat, 07 Sep 2013 20:59:02 +0200 Jeremy Thurgood Notice when trying to pick up things in wolf form.
Sat, 07 Sep 2013 20:58:24 +0200 Stefano Rivera Load on startup
Sat, 07 Sep 2013 20:54:30 +0200 Simon Cross Enemies and keycard.
Sat, 07 Sep 2013 20:54:13 +0200 Simon Cross Add support for collectables.