Sat, 07 Sep 2013 15:17:26 +0200 |
Neil Muller |
Hack to fix call to snap_to_grid from EditLevel
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Sat, 07 Sep 2013 15:15:17 +0200 |
Adrianna Pińska |
some changes to tunnels
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Sat, 07 Sep 2013 15:12:02 +0200 |
Neil Muller |
Combine zoom and offset more correctly
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Sat, 07 Sep 2013 15:08:59 +0200 |
Neil Muller |
Better convex polygon protection
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Sat, 07 Sep 2013 15:04:39 +0200 |
Stefano Rivera |
DEBUG: Command line starting area and point
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Sat, 07 Sep 2013 14:54:43 +0200 |
Stefano Rivera |
Set the name
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Sat, 07 Sep 2013 14:52:15 +0200 |
Jeremy Thurgood |
Faster sheep running.
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Sat, 07 Sep 2013 14:48:53 +0200 |
Simon Cross |
Add offset support.
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Sat, 07 Sep 2013 14:47:34 +0200 |
Jeremy Thurgood |
Herd ALL THE SHEEPS.
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Sat, 07 Sep 2013 14:42:21 +0200 |
Simon Cross |
Shape generator.
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Sat, 07 Sep 2013 14:39:29 +0200 |
Adrianna Pińska |
alien tile
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Sat, 07 Sep 2013 14:36:31 +0200 |
Neil Muller |
Also scale current line
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Sat, 07 Sep 2013 14:36:09 +0200 |
Stefano Rivera |
Add Death event to reduce death code duplication
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Sat, 07 Sep 2013 14:30:27 +0200 |
Neil Muller |
Don't allow placing points outside the level
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Sat, 07 Sep 2013 14:26:47 +0200 |
Stefano Rivera |
Remove sheep from start level
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