Sat, 07 Sep 2013 16:02:07 +0200 |
Adrianna Pińska |
more alientunnels
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Sat, 07 Sep 2013 15:59:28 +0200 |
Simon Cross |
Fix boogs.
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Sat, 07 Sep 2013 15:55:27 +0200 |
Neil Muller |
Unset move point when selecting draw
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Sat, 07 Sep 2013 15:53:20 +0200 |
Neil Muller |
Protect against corner case crash
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Sat, 07 Sep 2013 15:42:37 +0200 |
Jeremy Thurgood |
Sheep puzzle yields keycard.
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Sat, 07 Sep 2013 15:42:30 +0200 |
Simon Cross |
Merge.
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Sat, 07 Sep 2013 15:39:49 +0200 |
Simon Cross |
Move whole polygons.
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Sat, 07 Sep 2013 15:32:24 +0200 |
Neil Muller |
Use right cordinates for interior walls
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Sat, 07 Sep 2013 15:26:00 +0200 |
Jeremy Thurgood |
Better CollidePuzzler behaviour.
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Sat, 07 Sep 2013 15:21:00 +0200 |
Jeremy Thurgood |
Smaller sheep pen.
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Sat, 07 Sep 2013 15:23:39 +0200 |
Stefano Rivera |
Don't show debugging shapes by default in DEBUG mode
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Sat, 07 Sep 2013 15:19:33 +0200 |
Neil Muller |
Zero is allowed
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Sat, 07 Sep 2013 15:17:26 +0200 |
Neil Muller |
Hack to fix call to snap_to_grid from EditLevel
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Sat, 07 Sep 2013 15:15:17 +0200 |
Adrianna Pińska |
some changes to tunnels
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