log

age author description
Sun, 01 Sep 2013 21:44:45 +0200 Stefano Rivera Put levels in a levels directory
Sun, 01 Sep 2013 21:40:01 +0200 davidsharpe Automated merge
Sun, 01 Sep 2013 21:39:37 +0200 davidsharpe Added environmental motion effects to protagonist.
Sun, 01 Sep 2013 21:41:49 +0200 Stefano Rivera Move save() to Level
Sun, 01 Sep 2013 21:39:16 +0200 Stefano Rivera Shebang and path hacking, so that the area_editor runs
Sun, 01 Sep 2013 21:32:28 +0200 Stefano Rivera Creature PNGs
Sun, 01 Sep 2013 21:20:14 +0200 Adrianna Pińska second alien
Sun, 01 Sep 2013 20:47:58 +0200 Adrianna Pińska first alien
Sun, 01 Sep 2013 19:56:18 +0200 Adrianna Pińska hoo-mon
Sun, 01 Sep 2013 19:53:18 +0200 Jeremy Thurgood Clean up a few things.
Sun, 01 Sep 2013 19:31:39 +0200 Jeremy Thurgood Move protagonist object to the right place.
Sun, 01 Sep 2013 19:18:45 +0200 Jeremy Thurgood Unused import.
Sun, 01 Sep 2013 19:18:12 +0200 Jeremy Thurgood Put werewolf facing direction magic back.
Sun, 01 Sep 2013 18:57:35 +0200 Jeremy Thurgood WTF whitespace?!?!?!?!
Sun, 01 Sep 2013 18:56:03 +0200 Jeremy Thurgood Fix import.
Sun, 01 Sep 2013 18:50:21 +0200 Jeremy Thurgood Fix long line.
Sun, 01 Sep 2013 18:48:55 +0200 Jeremy Thurgood Start of game object stuff.
Sun, 01 Sep 2013 18:57:16 +0200 Stefano Rivera Centre the wolf on its body
Sun, 01 Sep 2013 18:55:19 +0200 Neil Muller Use resource get_file
Sun, 01 Sep 2013 18:51:06 +0200 Stefano Rivera Now with a werewolf
Sun, 01 Sep 2013 18:50:19 +0200 Neil Muller Only save levels if the loops are closed
Sun, 01 Sep 2013 18:46:05 +0200 Simon Cross Add .get_file() to resources.
Sun, 01 Sep 2013 18:39:37 +0200 Simon Cross Draw all the walls.
Sun, 01 Sep 2013 18:34:38 +0200 Simon Cross Tweak wall thickness and human impulse.
Sun, 01 Sep 2013 18:29:04 +0200 Neil Muller The level editor
Sun, 01 Sep 2013 18:28:33 +0200 Neil Muller Approximate levels and walls
Sun, 01 Sep 2013 18:26:15 +0200 Stefano Rivera Built some images
Sun, 01 Sep 2013 18:26:07 +0200 Stefano Rivera Now supporting make install
Sun, 01 Sep 2013 18:22:46 +0200 Simon Cross Better movement and swap between werewolf and human form with 'w' (hodgestar, decoy).
Sun, 01 Sep 2013 18:21:12 +0200 Adrianna Pińska restructured directory plus half an alien