Sun, 08 Sep 2013 01:14:56 +0200 |
Stefano Rivera |
Reset health on level change
|
Sun, 08 Sep 2013 01:06:47 +0200 |
Simon Cross |
End notes!
|
Sun, 08 Sep 2013 01:05:03 +0200 |
Neil Muller |
collider based moonlight and acid
|
Sun, 08 Sep 2013 01:04:04 +0200 |
Stefano Rivera |
Only issue the cyan keycard once
|
Sun, 08 Sep 2013 01:00:20 +0200 |
Adrianna PiĆska |
finale has hatches instead of doors
|
Sun, 08 Sep 2013 00:58:01 +0200 |
Simon Cross |
Add end level.
|
Sun, 08 Sep 2013 00:53:29 +0200 |
Simon Cross |
Alien Death Sounds.
|
Sun, 08 Sep 2013 00:50:45 +0200 |
David Sharpe |
Merge
|
Sun, 08 Sep 2013 00:49:13 +0200 |
David Sharpe |
Merge
|
Sun, 08 Sep 2013 00:48:35 +0200 |
David Sharpe |
Merge
|
Sun, 08 Sep 2013 00:33:15 +0200 |
David Sharpe |
Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!
|
Sun, 08 Sep 2013 00:49:27 +0200 |
Stefano Rivera |
Correct linkage between alientunnel 2 & 3
|
Sun, 08 Sep 2013 00:46:17 +0200 |
Jeremy Thurgood |
Heavier SokoBoxes are sturdier.
|
Sun, 08 Sep 2013 00:45:47 +0200 |
Stefano Rivera |
Link human and alien worlds
|
Sun, 08 Sep 2013 00:43:59 +0200 |
Simon Cross |
Bullet sounds.
|