Sat, 07 Sep 2013 15:26:00 +0200 |
Jeremy Thurgood |
Better CollidePuzzler behaviour.
|
Sat, 07 Sep 2013 15:21:00 +0200 |
Jeremy Thurgood |
Smaller sheep pen.
|
Sat, 07 Sep 2013 15:23:39 +0200 |
Stefano Rivera |
Don't show debugging shapes by default in DEBUG mode
|
Sat, 07 Sep 2013 15:19:33 +0200 |
Neil Muller |
Zero is allowed
|
Sat, 07 Sep 2013 15:17:26 +0200 |
Neil Muller |
Hack to fix call to snap_to_grid from EditLevel
|
Sat, 07 Sep 2013 15:15:17 +0200 |
Adrianna Pińska |
some changes to tunnels
|
Sat, 07 Sep 2013 15:12:02 +0200 |
Neil Muller |
Combine zoom and offset more correctly
|
Sat, 07 Sep 2013 15:08:59 +0200 |
Neil Muller |
Better convex polygon protection
|
Sat, 07 Sep 2013 15:04:39 +0200 |
Stefano Rivera |
DEBUG: Command line starting area and point
|
Sat, 07 Sep 2013 14:54:43 +0200 |
Stefano Rivera |
Set the name
|
Sat, 07 Sep 2013 14:52:15 +0200 |
Jeremy Thurgood |
Faster sheep running.
|
Sat, 07 Sep 2013 14:48:53 +0200 |
Simon Cross |
Add offset support.
|
Sat, 07 Sep 2013 14:47:34 +0200 |
Jeremy Thurgood |
Herd ALL THE SHEEPS.
|
Sat, 07 Sep 2013 14:42:21 +0200 |
Simon Cross |
Shape generator.
|
Sat, 07 Sep 2013 14:39:29 +0200 |
Adrianna Pińska |
alien tile
|