Fri, 06 Sep 2013 20:25:06 +0200 |
Stefano Rivera |
Acid attacks shoot things that look like acid
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Fri, 06 Sep 2013 20:12:07 +0200 |
Neil Muller |
Transparent moonlight
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Fri, 06 Sep 2013 20:10:46 +0200 |
Stefano Rivera |
ChargingEnemy spits acid
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Fri, 06 Sep 2013 20:06:25 +0200 |
Jeremy Thurgood |
Keycard art.
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Fri, 06 Sep 2013 19:42:01 +0200 |
Jeremy Thurgood |
Refactor doors and add horrible temporoary image for someone to fix later.
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Fri, 06 Sep 2013 19:39:59 +0200 |
Stefano Rivera |
Kill dead speed limits
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Fri, 06 Sep 2013 19:14:04 +0200 |
Jeremy Thurgood |
Moonlight tiles force wolf form.
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Fri, 06 Sep 2013 18:41:29 +0200 |
David Sharpe |
Tweaks to the claw attack.
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Fri, 06 Sep 2013 17:32:25 +0200 |
Neil Muller |
Allow copying polygon 6 into terrain objects
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Fri, 06 Sep 2013 17:29:50 +0200 |
Neil Muller |
Add convex requirement to hint
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Fri, 06 Sep 2013 16:34:43 +0200 |
Neil Muller |
Faster tiled renderer
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Fri, 06 Sep 2013 16:14:03 +0200 |
Neil Muller |
Demo acid
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Fri, 06 Sep 2013 16:13:43 +0200 |
Neil Muller |
Hostile terrian objects
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Fri, 06 Sep 2013 15:54:43 +0200 |
Neil Muller |
Add an acidish tile
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