log

age author description
Tue, 03 Sep 2013 20:24:25 +0200 Jeremy Thurgood Better collision handling, potentially locked doors.
Tue, 03 Sep 2013 20:10:44 +0200 Stefano Rivera Err, in pymunk coordinates
Tue, 03 Sep 2013 20:06:12 +0200 Jeremy Thurgood Some refactoring and fixing, start of better collision handling.
Tue, 03 Sep 2013 19:48:02 +0200 Stefano Rivera Make FloorSwitchPuzzler are more generic CollidePuzzler
Tue, 03 Sep 2013 19:31:28 +0200 Stefano Rivera Output coordinates from the level editor, to help place things
Tue, 03 Sep 2013 19:09:07 +0200 Stefano Rivera We have doors
Tue, 03 Sep 2013 17:37:16 +0200 Neil Muller Re-canonicalize level1 after rebase merge
Tue, 03 Sep 2013 16:59:00 +0200 Neil Muller Fix destintion and add internal door
Tue, 03 Sep 2013 16:58:45 +0200 Neil Muller Add DoorEvent and tweak ScreenChange to keep more state when the player goes through a door
Tue, 03 Sep 2013 16:57:09 +0200 Neil Muller Add some state manipulation helper methods
Tue, 03 Sep 2013 17:15:00 +0200 Stefano Rivera Round-tripped levels through the editor to canonicalize them
Tue, 03 Sep 2013 16:12:24 +0200 Neil Muller Add doors to the levels
Tue, 03 Sep 2013 16:12:15 +0200 Neil Muller Initial door object
Tue, 03 Sep 2013 16:11:50 +0200 Neil Muller add level2 to list of screens
Tue, 03 Sep 2013 16:08:25 +0200 Neil Muller Add a level2