log

age author description
Tue, 10 Sep 2019 16:55:43 +0200 Neil Muller fix
Tue, 10 Sep 2019 16:54:39 +0200 Neil Muller Add print_function import
Tue, 10 Sep 2019 16:30:20 +0200 Neil Muller Some flake8 fixes
Thu, 12 Sep 2013 15:46:14 +0200 Adrianna Pińska and these were modified for no apparent reason v0.1.x
Thu, 12 Sep 2013 15:45:55 +0200 Adrianna Pińska changed title font v0.1.x
Wed, 11 Sep 2013 16:35:53 +0200 Neil Muller Update action tests
Wed, 11 Sep 2013 16:35:41 +0200 Neil Muller Flesh out mock objects for puzzle tests
Wed, 11 Sep 2013 16:35:18 +0200 Neil Muller Add fake world for the level tests
Wed, 11 Sep 2013 14:56:33 +0200 Jeremy Thurgood Improve sheep puzzle hint. (Thanks Cosmologicon.)
Sun, 08 Sep 2013 20:33:24 +0200 Jeremy Thurgood Name the .dmg.
Sun, 08 Sep 2013 20:29:01 +0200 Jeremy Thurgood Give up and add apologetic text file to OSX package.
Sun, 08 Sep 2013 19:52:31 +0200 Stefano Rivera Steal description from the pyweek entry page
Sun, 08 Sep 2013 19:51:30 +0200 Stefano Rivera Homepage is up
Sun, 08 Sep 2013 19:27:40 +0200 Stefano Rivera Copy pasta :(
Sun, 08 Sep 2013 19:06:11 +0200 Stefano Rivera Set the icon
Sun, 08 Sep 2013 19:02:19 +0200 Jeremy Thurgood Maybe build a dmg?
Sun, 08 Sep 2013 18:56:46 +0200 Stefano Rivera Debian packaging
Sun, 08 Sep 2013 18:47:10 +0200 Neil Muller We have icons now, so I suppose is needed.
Sun, 08 Sep 2013 18:15:26 +0200 Stefano Rivera 24 and 48 are probably useful
Sun, 08 Sep 2013 18:12:54 +0200 Stefano Rivera Icons
Sun, 08 Sep 2013 18:12:44 +0200 Stefano Rivera Icon generation in Makefile
Sun, 08 Sep 2013 17:53:46 +0200 Neil Muller Beware py2exe's rabbitholes, for they are windy and full of teeth (no-pyflakes for good measure)
Sun, 08 Sep 2013 17:47:25 +0200 Neil Muller py2exe packaging
Sun, 08 Sep 2013 17:47:11 +0200 Neil Muller Tweak setup.py for py2exe
Sun, 08 Sep 2013 12:56:56 +0200 Neil Muller Backed out changeset a538d791ff9c - should have been on default, not v0.1.x v0.1.x
Sun, 08 Sep 2013 12:35:33 +0200 Neil Muller pygame.mixer.Sound is too clever by half and should be shot repeatedly
Sun, 08 Sep 2013 12:35:33 +0200 Neil Muller pygame.mixer.Sound is too clever by half and should be shot repeatedly v0.1.x
Sun, 08 Sep 2013 10:20:01 +0200 Adrianna Pińska updated authors in licence v0.1.x
Sun, 08 Sep 2013 10:15:36 +0200 Adrianna Pińska wrong attack key v0.1.x
Sun, 08 Sep 2013 11:53:24 +0200 Simon Cross Close bugfixes branch. bugfixes
Sun, 08 Sep 2013 11:51:51 +0200 Simon Cross Merge bugfixes into default.
Sun, 08 Sep 2013 11:50:52 +0200 Simon Cross Branch 0.1.x. v0.1.x
Sun, 08 Sep 2013 11:31:39 +0200 Simon Cross Screenshot from final diary entry.
Sun, 08 Sep 2013 10:20:01 +0200 Adrianna Pińska updated authors in licence bugfixes
Sun, 08 Sep 2013 10:15:36 +0200 Adrianna Pińska wrong attack key bugfixes
Sun, 08 Sep 2013 04:33:55 +0200 Neil Muller Cleanup collision handlers when we're done with the space bugfixes
Sun, 08 Sep 2013 03:15:30 +0200 Neil Muller Fix tile animation bugfixes
Sun, 08 Sep 2013 02:17:12 +0200 Simon Cross Added tag nagslang-0.1 for changeset 958db47db179
Sun, 08 Sep 2013 02:12:31 +0200 Simon Cross Version 0.1. nagslang-0.1
Sun, 08 Sep 2013 02:10:30 +0200 David Sharpe Merge
Sun, 08 Sep 2013 02:09:25 +0200 David Sharpe Someone forgot the sheep!
Sun, 08 Sep 2013 02:07:29 +0200 Stefano Rivera Splash is too long
Sun, 08 Sep 2013 02:07:20 +0200 Adrianna Pińska outline the font
Sun, 08 Sep 2013 02:05:15 +0200 Adrianna Pińska title which is the right size
Sun, 08 Sep 2013 02:02:09 +0200 Stefano Rivera Show splash image on startup
Sun, 08 Sep 2013 01:49:23 +0200 Stefano Rivera Restart text for end screen
Sun, 08 Sep 2013 01:57:51 +0200 Adrianna Pińska title image
Sun, 08 Sep 2013 01:52:15 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:51:47 +0200 David Sharpe Title
Sun, 08 Sep 2013 01:47:59 +0200 Adrianna Pińska svg icon
Sun, 08 Sep 2013 01:45:35 +0200 Simon Cross Update README.
Sun, 08 Sep 2013 01:43:13 +0200 Adrianna Pińska rocket console
Sun, 08 Sep 2013 01:39:30 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:38:36 +0200 David Sharpe Merge
Sun, 08 Sep 2013 01:35:37 +0200 David Sharpe Changed spawn location in finale.
Sun, 08 Sep 2013 01:38:57 +0200 Simon Cross Fix run_game.pyw
Sun, 08 Sep 2013 01:37:33 +0200 Simon Cross End sound.
Sun, 08 Sep 2013 01:35:45 +0200 Jeremy Thurgood Increased health.
Sun, 08 Sep 2013 01:34:17 +0200 Simon Cross Unix build script.
Sun, 08 Sep 2013 01:30:55 +0200 Simon Cross Update setup.py
Sun, 08 Sep 2013 01:25:54 +0200 Jeremy Thurgood More interesting notes.
Sun, 08 Sep 2013 01:20:56 +0200 Stefano Rivera Werewolves should take *some* damage
Sun, 08 Sep 2013 01:20:14 +0200 Neil Muller More attack range on spawned aliens
Sun, 08 Sep 2013 01:16:40 +0200 Simon Cross Blast off home.
Sun, 08 Sep 2013 01:15:36 +0200 Jeremy Thurgood More hangar notes.
Sun, 08 Sep 2013 01:14:56 +0200 Stefano Rivera Reset health on level change
Sun, 08 Sep 2013 01:06:47 +0200 Simon Cross End notes!
Sun, 08 Sep 2013 01:05:03 +0200 Neil Muller collider based moonlight and acid
Sun, 08 Sep 2013 01:04:04 +0200 Stefano Rivera Only issue the cyan keycard once
Sun, 08 Sep 2013 01:00:20 +0200 Adrianna Pińska finale has hatches instead of doors
Sun, 08 Sep 2013 00:58:01 +0200 Simon Cross Add end level.
Sun, 08 Sep 2013 00:53:29 +0200 Simon Cross Alien Death Sounds.
Sun, 08 Sep 2013 00:50:45 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:49:13 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:48:35 +0200 David Sharpe Merge
Sun, 08 Sep 2013 00:33:15 +0200 David Sharpe Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!
Sun, 08 Sep 2013 00:49:27 +0200 Stefano Rivera Correct linkage between alientunnel 2 & 3
Sun, 08 Sep 2013 00:46:17 +0200 Jeremy Thurgood Heavier SokoBoxes are sturdier.
Sun, 08 Sep 2013 00:45:47 +0200 Stefano Rivera Link human and alien worlds
Sun, 08 Sep 2013 00:43:59 +0200 Simon Cross Bullet sounds.
Sun, 08 Sep 2013 00:39:34 +0200 Neil Muller Change alien destinations
Sun, 08 Sep 2013 00:39:41 +0200 Jeremy Thurgood Better KeyedHatch.
Sun, 08 Sep 2013 00:32:32 +0200 Jeremy Thurgood KeyedHatch
Sun, 08 Sep 2013 00:25:29 +0200 Simon Cross Allow music volume to be specified.
Sun, 08 Sep 2013 00:23:57 +0200 Stefano Rivera Bigger gun
Sun, 08 Sep 2013 00:10:59 +0200 Simon Cross Music files.
Sun, 08 Sep 2013 00:10:32 +0200 Simon Cross Sounds.
Sat, 07 Sep 2013 23:58:39 +0200 Stefano Rivera Don't leak mutators (leading to leaked images)
Sat, 07 Sep 2013 23:57:55 +0200 Adrianna Pińska I mean cyan
Sat, 07 Sep 2013 23:57:28 +0200 Adrianna Pińska queen coughs up magenta keycard upon expiring
Sat, 07 Sep 2013 23:49:06 +0200 Simon Cross Add Gun to crew quarters.
Sat, 07 Sep 2013 23:46:07 +0200 Jeremy Thurgood Cuddlier sheep.
Sat, 07 Sep 2013 23:41:07 +0200 Adrianna Pińska finale almost done
Sat, 07 Sep 2013 23:43:20 +0200 Simon Cross Quieter sound.
Sat, 07 Sep 2013 23:38:26 +0200 Jeremy Thurgood Tweak door.
Sat, 07 Sep 2013 23:38:07 +0200 Simon Cross Last aliens for crew quarters.
Sat, 07 Sep 2013 23:36:19 +0200 Simon Cross Lift room puzzle.
Sat, 07 Sep 2013 23:30:33 +0200 David Sharpe Merge
Sat, 07 Sep 2013 23:29:49 +0200 David Sharpe You know what? If you want any more changes on this $*&^(#$*&^@($*&^% level, you can do it yourself!!!!!
Sat, 07 Sep 2013 23:28:51 +0200 Simon Cross Add boxes.
Sat, 07 Sep 2013 23:28:20 +0200 Jeremy Thurgood Door sound.
Sat, 07 Sep 2013 23:21:19 +0200 Simon Cross Two more aliens.
Sat, 07 Sep 2013 23:21:08 +0200 Stefano Rivera Quotes around the string with a colon in it
Sat, 07 Sep 2013 23:19:01 +0200 Simon Cross Door opening sound.
Sat, 07 Sep 2013 23:14:50 +0200 Simon Cross Moonlight sonata in the finale.
Sat, 07 Sep 2013 23:15:06 +0200 Stefano Rivera Play the level's configured sound
Sat, 07 Sep 2013 23:13:35 +0200 David Sharpe Merge
Sat, 07 Sep 2013 23:13:01 +0200 David Sharpe Fuck you cargo bay!!!!!!
Sat, 07 Sep 2013 23:12:25 +0200 Simon Cross Let there be light.
Sat, 07 Sep 2013 23:04:04 +0200 Stefano Rivera Music in levels
Sat, 07 Sep 2013 23:08:26 +0200 Jeremy Thurgood Tweak hangar notes.
Sat, 07 Sep 2013 23:05:52 +0200 Jeremy Thurgood Better sheep doors.
Sat, 07 Sep 2013 23:01:51 +0200 Simon Cross Note and alien.
Sat, 07 Sep 2013 23:01:21 +0200 Adrianna Pińska put yellow keycard in alien tunnel 1
Sat, 07 Sep 2013 23:00:13 +0200 Stefano Rivera Sheep -> hanger door
Sat, 07 Sep 2013 22:58:38 +0200 Stefano Rivera Hook up some doors
Sat, 07 Sep 2013 22:54:56 +0200 Simon Cross Tweak gravity well.
Sat, 07 Sep 2013 22:52:03 +0200 Neil Muller Mention attack key
Sat, 07 Sep 2013 22:51:12 +0200 Neil Muller Add keys hint to start
Sat, 07 Sep 2013 22:48:20 +0200 Neil Muller Add hint about Titan