Sun, 01 Sep 2013 22:24:59 +0200 |
Adrianna Pińska |
now the human is going
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Sun, 01 Sep 2013 21:50:41 +0200 |
Stefano Rivera |
Make the polygon in level1 much bigger
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Sun, 01 Sep 2013 21:47:09 +0200 |
Stefano Rivera |
Human
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Sun, 01 Sep 2013 21:44:45 +0200 |
Stefano Rivera |
Put levels in a levels directory
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Sun, 01 Sep 2013 21:40:01 +0200 |
davidsharpe |
Automated merge
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Sun, 01 Sep 2013 21:39:37 +0200 |
davidsharpe |
Added environmental motion effects to protagonist.
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Sun, 01 Sep 2013 21:41:49 +0200 |
Stefano Rivera |
Move save() to Level
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Sun, 01 Sep 2013 21:39:16 +0200 |
Stefano Rivera |
Shebang and path hacking, so that the area_editor runs
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Sun, 01 Sep 2013 21:32:28 +0200 |
Stefano Rivera |
Creature PNGs
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Sun, 01 Sep 2013 21:20:14 +0200 |
Adrianna Pińska |
second alien
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Sun, 01 Sep 2013 20:47:58 +0200 |
Adrianna Pińska |
first alien
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Sun, 01 Sep 2013 19:56:18 +0200 |
Adrianna Pińska |
hoo-mon
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Sun, 01 Sep 2013 19:53:18 +0200 |
Jeremy Thurgood |
Clean up a few things.
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Sun, 01 Sep 2013 19:31:39 +0200 |
Jeremy Thurgood |
Move protagonist object to the right place.
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Sun, 01 Sep 2013 19:18:45 +0200 |
Jeremy Thurgood |
Unused import.
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