Sun, 01 Sep 2013 22:56:26 +0200 |
davidsharpe |
Fix whitespace.
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Sun, 01 Sep 2013 22:53:37 +0200 |
davidsharpe |
Floor switch with horrible hackery.
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Sun, 01 Sep 2013 22:36:49 +0200 |
Adrianna Pińska |
goodbye, werewolf
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Sun, 01 Sep 2013 22:26:13 +0200 |
Neil Muller |
Dump phone notes
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Sun, 01 Sep 2013 22:24:59 +0200 |
Adrianna Pińska |
now the human is going
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Sun, 01 Sep 2013 21:50:41 +0200 |
Stefano Rivera |
Make the polygon in level1 much bigger
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Sun, 01 Sep 2013 21:47:09 +0200 |
Stefano Rivera |
Human
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Sun, 01 Sep 2013 21:44:45 +0200 |
Stefano Rivera |
Put levels in a levels directory
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Sun, 01 Sep 2013 21:40:01 +0200 |
davidsharpe |
Automated merge
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Sun, 01 Sep 2013 21:39:37 +0200 |
davidsharpe |
Added environmental motion effects to protagonist.
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Sun, 01 Sep 2013 21:41:49 +0200 |
Stefano Rivera |
Move save() to Level
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Sun, 01 Sep 2013 21:39:16 +0200 |
Stefano Rivera |
Shebang and path hacking, so that the area_editor runs
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Sun, 01 Sep 2013 21:32:28 +0200 |
Stefano Rivera |
Creature PNGs
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Sun, 01 Sep 2013 21:20:14 +0200 |
Adrianna Pińska |
second alien
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Sun, 01 Sep 2013 20:47:58 +0200 |
Adrianna Pińska |
first alien
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Sun, 01 Sep 2013 19:56:18 +0200 |
Adrianna Pińska |
hoo-mon
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Sun, 01 Sep 2013 19:53:18 +0200 |
Jeremy Thurgood |
Clean up a few things.
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Sun, 01 Sep 2013 19:31:39 +0200 |
Jeremy Thurgood |
Move protagonist object to the right place.
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Sun, 01 Sep 2013 19:18:45 +0200 |
Jeremy Thurgood |
Unused import.
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Sun, 01 Sep 2013 19:18:12 +0200 |
Jeremy Thurgood |
Put werewolf facing direction magic back.
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Sun, 01 Sep 2013 18:57:35 +0200 |
Jeremy Thurgood |
WTF whitespace?!?!?!?!
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Sun, 01 Sep 2013 18:56:03 +0200 |
Jeremy Thurgood |
Fix import.
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Sun, 01 Sep 2013 18:50:21 +0200 |
Jeremy Thurgood |
Fix long line.
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Sun, 01 Sep 2013 18:48:55 +0200 |
Jeremy Thurgood |
Start of game object stuff.
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Sun, 01 Sep 2013 18:57:16 +0200 |
Stefano Rivera |
Centre the wolf on its body
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Sun, 01 Sep 2013 18:55:19 +0200 |
Neil Muller |
Use resource get_file
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Sun, 01 Sep 2013 18:51:06 +0200 |
Stefano Rivera |
Now with a werewolf
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Sun, 01 Sep 2013 18:50:19 +0200 |
Neil Muller |
Only save levels if the loops are closed
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Sun, 01 Sep 2013 18:46:05 +0200 |
Simon Cross |
Add .get_file() to resources.
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Sun, 01 Sep 2013 18:39:37 +0200 |
Simon Cross |
Draw all the walls.
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Sun, 01 Sep 2013 18:34:38 +0200 |
Simon Cross |
Tweak wall thickness and human impulse.
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Sun, 01 Sep 2013 18:29:04 +0200 |
Neil Muller |
The level editor
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Sun, 01 Sep 2013 18:28:33 +0200 |
Neil Muller |
Approximate levels and walls
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Sun, 01 Sep 2013 18:26:15 +0200 |
Stefano Rivera |
Built some images
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Sun, 01 Sep 2013 18:26:07 +0200 |
Stefano Rivera |
Now supporting make install
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Sun, 01 Sep 2013 18:22:46 +0200 |
Simon Cross |
Better movement and swap between werewolf and human form with 'w' (hodgestar, decoy).
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Sun, 01 Sep 2013 18:21:12 +0200 |
Adrianna Pińska |
restructured directory plus half an alien
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Sun, 01 Sep 2013 18:16:50 +0200 |
Stefano Rivera |
Export with inkscape. rsvg got the eyes wrong
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Sun, 01 Sep 2013 18:14:58 +0200 |
Stefano Rivera |
Sanish resolution
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Sun, 01 Sep 2013 18:14:43 +0200 |
Stefano Rivera |
Optional optimization
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Sun, 01 Sep 2013 18:10:33 +0200 |
Adrianna Pińska |
werewolf now with shading
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Sun, 01 Sep 2013 17:40:43 +0200 |
Simon Cross |
Use fixed timestemp because pymunk docs say this is an order of magnitude more efficient.
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Sun, 01 Sep 2013 17:40:30 +0200 |
Neil Muller |
Move tiles under images for resource loading
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Sun, 01 Sep 2013 17:31:07 +0200 |
Stefano Rivera |
Don't prefix the basedir twice
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Sun, 01 Sep 2013 17:24:45 +0200 |
Neil Muller |
Add a placeholder floor tile
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Sun, 01 Sep 2013 17:06:06 +0200 |
Simon Cross |
Give screens a name and a world.
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Sun, 01 Sep 2013 17:01:25 +0200 |
Stefano Rivera |
Render SVGs to PNG
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Sun, 01 Sep 2013 16:50:57 +0200 |
Simon Cross |
Remove unused import.
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Sun, 01 Sep 2013 16:50:06 +0200 |
Simon Cross |
Move and hold.
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Sun, 01 Sep 2013 16:44:04 +0200 |
Stefano Rivera |
Prettier resource loading module
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Sun, 01 Sep 2013 16:39:13 +0200 |
Jeremy Thurgood |
Arbitrary function condition.
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Sun, 01 Sep 2013 16:14:35 +0200 |
Simon Cross |
Fix repor and add type-check to __eq__.
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Sun, 01 Sep 2013 16:12:23 +0200 |
Simon Cross |
Don't munge sys.path -- rely on nagslang being installed.
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Sun, 01 Sep 2013 16:09:16 +0200 |
Stefano Rivera |
Text on the menu screen
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Sun, 01 Sep 2013 16:07:39 +0200 |
Jeremy Thurgood |
Protagonist and environment.
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Sun, 01 Sep 2013 16:03:04 +0200 |
Simon Cross |
A werewolf always knows where she's going.
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Sun, 01 Sep 2013 15:58:38 +0200 |
Adrianna Pińska |
werewolf
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Sun, 01 Sep 2013 15:57:07 +0200 |
Simon Cross |
Consider a spherical werewolf.
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Sun, 01 Sep 2013 15:35:48 +0200 |
Stefano Rivera |
Forgot to add mutators...
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Sun, 01 Sep 2013 15:35:37 +0200 |
Stefano Rivera |
Add sys.path munging to the script
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