Sun, 08 Sep 2013 18:47:10 +0200 |
Neil Muller |
We have icons now, so I suppose is needed.
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Sun, 08 Sep 2013 18:15:26 +0200 |
Stefano Rivera |
24 and 48 are probably useful
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Sun, 08 Sep 2013 18:12:54 +0200 |
Stefano Rivera |
Icons
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Sun, 08 Sep 2013 18:12:44 +0200 |
Stefano Rivera |
Icon generation in Makefile
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Sun, 08 Sep 2013 17:53:46 +0200 |
Neil Muller |
Beware py2exe's rabbitholes, for they are windy and full of teeth (no-pyflakes for good measure)
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Sun, 08 Sep 2013 17:47:25 +0200 |
Neil Muller |
py2exe packaging
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Sun, 08 Sep 2013 17:47:11 +0200 |
Neil Muller |
Tweak setup.py for py2exe
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Sun, 08 Sep 2013 12:56:56 +0200 |
Neil Muller |
Backed out changeset a538d791ff9c - should have been on default, not v0.1.x
v0.1.x
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Sun, 08 Sep 2013 12:35:33 +0200 |
Neil Muller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
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Sun, 08 Sep 2013 12:35:33 +0200 |
Neil Muller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
v0.1.x
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Sun, 08 Sep 2013 10:20:01 +0200 |
Adrianna Pińska |
updated authors in licence
v0.1.x
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Sun, 08 Sep 2013 10:15:36 +0200 |
Adrianna Pińska |
wrong attack key
v0.1.x
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Sun, 08 Sep 2013 11:53:24 +0200 |
Simon Cross |
Close bugfixes branch.
bugfixes
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Sun, 08 Sep 2013 11:51:51 +0200 |
Simon Cross |
Merge bugfixes into default.
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Sun, 08 Sep 2013 11:50:52 +0200 |
Simon Cross |
Branch 0.1.x.
v0.1.x
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Sun, 08 Sep 2013 11:31:39 +0200 |
Simon Cross |
Screenshot from final diary entry.
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Sun, 08 Sep 2013 10:20:01 +0200 |
Adrianna Pińska |
updated authors in licence
bugfixes
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Sun, 08 Sep 2013 10:15:36 +0200 |
Adrianna Pińska |
wrong attack key
bugfixes
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Sun, 08 Sep 2013 04:33:55 +0200 |
Neil Muller |
Cleanup collision handlers when we're done with the space
bugfixes
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Sun, 08 Sep 2013 03:15:30 +0200 |
Neil Muller |
Fix tile animation
bugfixes
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Sun, 08 Sep 2013 02:17:12 +0200 |
Simon Cross |
Added tag nagslang-0.1 for changeset 958db47db179
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Sun, 08 Sep 2013 02:12:31 +0200 |
Simon Cross |
Version 0.1.
nagslang-0.1
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Sun, 08 Sep 2013 02:10:30 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 02:09:25 +0200 |
David Sharpe |
Someone forgot the sheep!
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Sun, 08 Sep 2013 02:07:29 +0200 |
Stefano Rivera |
Splash is too long
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Sun, 08 Sep 2013 02:07:20 +0200 |
Adrianna Pińska |
outline the font
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Sun, 08 Sep 2013 02:05:15 +0200 |
Adrianna Pińska |
title which is the right size
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Sun, 08 Sep 2013 02:02:09 +0200 |
Stefano Rivera |
Show splash image on startup
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Sun, 08 Sep 2013 01:49:23 +0200 |
Stefano Rivera |
Restart text for end screen
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Sun, 08 Sep 2013 01:57:51 +0200 |
Adrianna Pińska |
title image
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Sun, 08 Sep 2013 01:52:15 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:51:47 +0200 |
David Sharpe |
Title
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Sun, 08 Sep 2013 01:47:59 +0200 |
Adrianna Pińska |
svg icon
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Sun, 08 Sep 2013 01:45:35 +0200 |
Simon Cross |
Update README.
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Sun, 08 Sep 2013 01:43:13 +0200 |
Adrianna Pińska |
rocket console
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Sun, 08 Sep 2013 01:39:30 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:38:36 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:35:37 +0200 |
David Sharpe |
Changed spawn location in finale.
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Sun, 08 Sep 2013 01:38:57 +0200 |
Simon Cross |
Fix run_game.pyw
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Sun, 08 Sep 2013 01:37:33 +0200 |
Simon Cross |
End sound.
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Sun, 08 Sep 2013 01:35:45 +0200 |
Jeremy Thurgood |
Increased health.
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Sun, 08 Sep 2013 01:34:17 +0200 |
Simon Cross |
Unix build script.
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Sun, 08 Sep 2013 01:30:55 +0200 |
Simon Cross |
Update setup.py
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Sun, 08 Sep 2013 01:25:54 +0200 |
Jeremy Thurgood |
More interesting notes.
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Sun, 08 Sep 2013 01:20:56 +0200 |
Stefano Rivera |
Werewolves should take *some* damage
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Sun, 08 Sep 2013 01:20:14 +0200 |
Neil Muller |
More attack range on spawned aliens
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Sun, 08 Sep 2013 01:16:40 +0200 |
Simon Cross |
Blast off home.
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Sun, 08 Sep 2013 01:15:36 +0200 |
Jeremy Thurgood |
More hangar notes.
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Sun, 08 Sep 2013 01:14:56 +0200 |
Stefano Rivera |
Reset health on level change
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Sun, 08 Sep 2013 01:06:47 +0200 |
Simon Cross |
End notes!
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Sun, 08 Sep 2013 01:05:03 +0200 |
Neil Muller |
collider based moonlight and acid
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Sun, 08 Sep 2013 01:04:04 +0200 |
Stefano Rivera |
Only issue the cyan keycard once
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Sun, 08 Sep 2013 01:00:20 +0200 |
Adrianna Pińska |
finale has hatches instead of doors
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Sun, 08 Sep 2013 00:58:01 +0200 |
Simon Cross |
Add end level.
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Sun, 08 Sep 2013 00:53:29 +0200 |
Simon Cross |
Alien Death Sounds.
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Sun, 08 Sep 2013 00:50:45 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:49:13 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:48:35 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:33:15 +0200 |
David Sharpe |
Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!
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Sun, 08 Sep 2013 00:49:27 +0200 |
Stefano Rivera |
Correct linkage between alientunnel 2 & 3
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