Mercurial > nagslang
changeset 159:f80323140317
Stickier facings
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Tue, 03 Sep 2013 00:10:54 +0200 |
parents | 59f05553ffd4 |
children | 0c9b0449485e |
files | nagslang/game_object.py |
diffstat | 1 files changed, 13 insertions(+), 9 deletions(-) [+] |
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line diff
--- a/nagslang/game_object.py Mon Sep 02 23:53:48 2013 +0200 +++ b/nagslang/game_object.py Tue Sep 03 00:10:54 2013 +0200 @@ -179,11 +179,17 @@ 'left': left_image, 'right': right_image, } + self._face = 'left' + + def _update_facing(self, angle): + if abs(angle) < math.pi / 2: + self._face = 'right' + elif abs(angle) > math.pi / 2: + self._face = 'left' def get_image(self, angle): - if abs(angle) < math.pi / 2: - return self._images['right'] - return self._images['left'] + self._update_facing(angle) + return self._images[self._face] def render(self, surface): pos = self.game_object.get_render_position(surface) @@ -200,15 +206,13 @@ } self._frame = 0 self._moving = False + self._face = 'left' def get_image(self, angle): - if abs(angle) < math.pi / 2: - face = 'right' - else: - face = 'left' - if self._frame >= len(self._images[face]): + self._update_facing(angle) + if self._frame >= len(self._images[self._face]): self._frame = 0 - return self._images[face][self._frame] + return self._images[self._face][self._frame] def render(self, surface): pos = self.game_object.get_render_position(surface)