Mercurial > nagslang
changeset 423:eb1a4a269d37
Tweak button layout
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Sat, 07 Sep 2013 13:05:41 +0200 |
parents | 6925f540a0c6 |
children | a64d894aa1bd |
files | tools/area_editor.py |
diffstat | 1 files changed, 3 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/tools/area_editor.py Sat Sep 07 13:00:31 2013 +0200 +++ b/tools/area_editor.py Sat Sep 07 13:05:41 2013 +0200 @@ -39,7 +39,7 @@ # layout constants MENU_BUTTON_HEIGHT = 35 -MENU_PAD = 6 +MENU_PAD = 4 MENU_HALF_PAD = MENU_PAD // 2 MENU_LEFT = SCREEN[0] + MENU_HALF_PAD MENU_WIDTH = 200 - MENU_PAD @@ -894,7 +894,7 @@ white = pygame.color.Color("white") # Add poly buttons - y = 15 + y = 5 for poly in range(1, 7): but = PolyButton(poly, self.level_widget, self) but.rect = pygame.rect.Rect(0, 0, MENU_WIDTH // 2 - MENU_PAD, @@ -920,6 +920,7 @@ self.move_point_but.rect.move_ip(MENU_LEFT, y) widgets.append(self.move_point_but) self._light_buttons.append(self.move_point_but) + y += MENU_BUTTON_HEIGHT + MENU_PAD # grid size widgets grid_size_label = GridSizeLabel(