Mercurial > nagslang
changeset 52:b55f1783eb6e
Tweak wall thickness and human impulse.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Sun, 01 Sep 2013 18:34:38 +0200 |
parents | 9c4681f35866 |
children | 39d346467052 |
files | nagslang/screens/area.py |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/nagslang/screens/area.py Sun Sep 01 18:29:04 2013 +0200 +++ b/nagslang/screens/area.py Sun Sep 01 18:34:38 2013 +0200 @@ -62,7 +62,7 @@ self.body.moment = 1000 self.body.velocity_limit = 1000 self.shape.color = pygame.color.THECOLORS['blue'] - self.impulse_factor = 200 + self.impulse_factor = 500 self.damping = 0.8 def set_direction(self, dx, dy): @@ -96,7 +96,7 @@ corners = self._level.get_walls() corner = corners[-1] for next_corner in corners: - wall = pymunk.Segment(body, corner, next_corner, 50) + wall = pymunk.Segment(body, corner, next_corner, 5) wall.elasticity = 1.0 self.walls.append(wall) corner = next_corner