changeset 297:b00ed05f7364

Create a tuple of bullet position, so we don't just hold a reference to a mutable object
author Stefano Rivera <stefano@rivera.za.net>
date Thu, 05 Sep 2013 23:43:50 +0200
parents eb08426a58fe
children 6d37df235c4d
files nagslang/game_object.py
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/nagslang/game_object.py	Thu Sep 05 23:43:37 2013 +0200
+++ b/nagslang/game_object.py	Thu Sep 05 23:43:50 2013 +0200
@@ -353,7 +353,7 @@
 
     def animate(self):
         super(Bullet, self).animate()
-        position = self.physicser.position
+        position = (self.physicser.position.x, self.physicser.position.y)
         r = self.get_space().segment_query(self.last_position, position)
         self.last_position = position
         for collision in r: