Mercurial > nagslang
changeset 321:0d7885e2f063
Add means for listing levels and areas.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Fri, 06 Sep 2013 02:03:16 +0200 |
parents | d13d5425da95 |
children | a4e93b1086b8 |
files | nagslang/level.py nagslang/screens/area.py |
diffstat | 2 files changed, 10 insertions(+), 0 deletions(-) [+] |
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--- a/nagslang/level.py Fri Sep 06 02:08:03 2013 +0200 +++ b/nagslang/level.py Fri Sep 06 02:03:16 2013 +0200 @@ -56,6 +56,12 @@ 'enemies': self._enemies, }, f) + @classmethod + def list_levels(cls): + with resources.get_file('levels', 'LEVELS') as f: + levels = load(f) + return levels['levels'] + def load(self, space): data = self._get_data() self.x, self.y = data['size']
--- a/nagslang/screens/area.py Fri Sep 06 02:08:03 2013 +0200 +++ b/nagslang/screens/area.py Fri Sep 06 02:03:16 2013 +0200 @@ -83,6 +83,10 @@ def teardown(self): sound.stop() + @classmethod + def list_areas(self): + return Level.list_levels() + def _player_collision_pre_solve_handler(self, space, arbiter): gobj = arbiter.shapes[1].physicser.game_object result = gobj.collide_with_protagonist(self.protagonist)