# HG changeset patch # User Stefano Rivera # Date 1378565589 -7200 # Node ID c302e304b0ce4a9ac047105ef850050bf14985a4 # Parent 197372109f9d7c5ad76ab7f738530b21c95a02e7 Only print the death position in debug mode diff -r 197372109f9d -r c302e304b0ce nagslang/screens/area.py --- a/nagslang/screens/area.py Sat Sep 07 16:48:10 2013 +0200 +++ b/nagslang/screens/area.py Sat Sep 07 16:53:09 2013 +0200 @@ -4,6 +4,7 @@ import pymunk import pymunk.pygame_util +from nagslang.options import options from nagslang.constants import ( COLLISION_TYPE_WALL, COLLISION_TYPE_PLAYER, CALLBACK_COLLIDERS, COLLISION_TYPE_FURNITURE, COLLISION_TYPE_WEREWOLF_ATTACK, @@ -162,7 +163,10 @@ def handle_event(self, ev): if ev.type == pygame.locals.KEYDOWN: if ev.key == pygame.locals.K_ESCAPE: - print self.protagonist.physicser.position + if options.debug: + print ('Died at: (%i,%i)' + % (self.protagonist.physicser.position.x, + self.protagonist.physicser.position.y)) if self._level.is_starting_level(): QuitEvent.post() return