# HG changeset patch # User Neil Muller # Date 1378217544 -7200 # Node ID bf11d3bb2d6be1ca5ada57d0c9faadc68863736a # Parent 054944c6472b12cfa608ff334b9a16a30c085295 Add doors to the levels diff -r 054944c6472b -r bf11d3bb2d6b data/levels/level1 --- a/data/levels/level1 Tue Sep 03 16:12:15 2013 +0200 +++ b/data/levels/level1 Tue Sep 03 16:12:24 2013 +0200 @@ -44,6 +44,11 @@ - switch - switch2 name: both_switches + - classname: Door + args: + - [400, 400] + - level2 + - [600, 700] enemies: - classname: PatrollingAlien args: diff -r 054944c6472b -r bf11d3bb2d6b data/levels/level2 --- a/data/levels/level2 Tue Sep 03 16:12:15 2013 +0200 +++ b/data/levels/level2 Tue Sep 03 16:12:24 2013 +0200 @@ -1,6 +1,5 @@ base_tile: tiles/floor.png enemies: [] -game_objects: [] polygons: 1: - [70, 440] @@ -24,3 +23,9 @@ - [230, 220] - [230, 180] size: [1200, 500] +game_objects: + - classname: Door + args: + - [400, 400] + - level1 + - [600, 700]