# HG changeset patch # User Neil Muller # Date 1378554806 -7200 # Node ID 8cd9828828c088a15b4453d3539f35aa1132420c # Parent ed5ba04d553c40cda0dcd66e8b70cd5c2b6de0ff PEP8 diff -r ed5ba04d553c -r 8cd9828828c0 nagslang/level.py --- a/nagslang/level.py Sat Sep 07 13:52:34 2013 +0200 +++ b/nagslang/level.py Sat Sep 07 13:53:26 2013 +0200 @@ -239,6 +239,7 @@ # We assume we don't change return self._surface if self._base_surface is None: - self._base_surface = tile_surface((self.x, self.y), self._tile_image) + self._base_surface = tile_surface((self.x, self.y), + self._tile_image) self._surface = self._base_surface.copy() return self._surface diff -r ed5ba04d553c -r 8cd9828828c0 tools/area_editor.py --- a/tools/area_editor.py Sat Sep 07 13:52:34 2013 +0200 +++ b/tools/area_editor.py Sat Sep 07 13:53:26 2013 +0200 @@ -485,8 +485,8 @@ if self._zoom_factor != 1: zoomed_surface = pygame.transform.scale( level_surface, - (int(level_surface.get_width() / self._zoom_factor), - int(level_surface.get_height() / self._zoom_factor))) + (int(level_surface.get_width() / self._zoom_factor), + int(level_surface.get_height() / self._zoom_factor))) surface.blit(zoomed_surface, (0, 0), surface_area) def change_poly(self, new_poly):