log nagslang/screens/area.py @ 340:eb24e74df4c3

age author description
Fri, 06 Sep 2013 12:48:03 +0200 Jeremy Thurgood Less violent werewolf health colour.
Fri, 06 Sep 2013 12:22:02 +0200 Jeremy Thurgood Better key handling, form change delay.
Fri, 06 Sep 2013 10:49:19 +0200 Jeremy Thurgood Better wolf claw attack.
Fri, 06 Sep 2013 02:03:16 +0200 Simon Cross Add means for listing levels and areas.
Fri, 06 Sep 2013 02:01:30 +0200 Stefano Rivera Open bulkheads are no longer opaque to furniture
Fri, 06 Sep 2013 00:45:52 +0200 David Sharpe PEP8
Fri, 06 Sep 2013 00:37:26 +0200 David Sharpe Basic claw attack, stealing liberally from other people's code! ;)
Fri, 06 Sep 2013 00:36:14 +0200 Stefano Rivera Enemies leave corpses
Fri, 06 Sep 2013 00:32:38 +0200 Neil Muller Rename animate to update and pass seconds, for future fun
Fri, 06 Sep 2013 00:17:22 +0200 Stefano Rivera Enemies now die
Thu, 05 Sep 2013 23:56:44 +0200 Neil Muller Fix timing issues
Thu, 05 Sep 2013 23:56:25 +0200 Jeremy Thurgood Walls need WALL_COLLISION_TYPE.
Thu, 05 Sep 2013 23:26:13 +0200 Stefano Rivera Bullets that mostly die when they hit things
Thu, 05 Sep 2013 16:15:37 +0200 Stefano Rivera Fire on Ctrl too (z isn't convenient on Dvorak)
Thu, 05 Sep 2013 15:58:24 +0200 Jeremy Thurgood Protagonist actions, now required for operating doors.
Thu, 05 Sep 2013 13:47:22 +0200 Neil Muller Don't crash on empty walls
Thu, 05 Sep 2013 13:15:31 +0200 Neil Muller Protagonist and enemies should see the world
Thu, 05 Sep 2013 13:09:14 +0200 Neil Muller Move protagonist to the world
Thu, 05 Sep 2013 01:16:40 +0200 Simon Cross Stop music when the level ends.
Thu, 05 Sep 2013 00:54:26 +0200 Simon Cross Add first draft of sound support.
Thu, 05 Sep 2013 00:41:42 +0200 David Sharpe Pep8
Thu, 05 Sep 2013 00:37:48 +0200 David Sharpe Correcting damage application
Thu, 05 Sep 2013 00:36:30 +0200 Stefano Rivera (really rubbish) bullets
Thu, 05 Sep 2013 00:05:17 +0200 David Sharpe Added collision damage with enemies.
Thu, 05 Sep 2013 00:08:58 +0200 David Sharpe PEP8
Thu, 05 Sep 2013 00:06:37 +0200 Jeremy Thurgood Collision handlers get the protagonist.
Wed, 04 Sep 2013 22:48:10 +0200 David Sharpe Pep8
Wed, 04 Sep 2013 22:46:29 +0200 David Sharpe Added health to protagonist.
Wed, 04 Sep 2013 22:26:15 +0200 David Sharpe Merge
Wed, 04 Sep 2013 22:25:54 +0200 David Sharpe Added health bar to main screen.