log nagslang/screens/area.py @ 61:a0399535bb7c

age author description
Sun, 01 Sep 2013 18:56:03 +0200 Jeremy Thurgood Fix import.
Sun, 01 Sep 2013 18:48:55 +0200 Jeremy Thurgood Start of game object stuff.
Sun, 01 Sep 2013 18:57:16 +0200 Stefano Rivera Centre the wolf on its body
Sun, 01 Sep 2013 18:51:06 +0200 Stefano Rivera Now with a werewolf
Sun, 01 Sep 2013 18:39:37 +0200 Simon Cross Draw all the walls.
Sun, 01 Sep 2013 18:34:38 +0200 Simon Cross Tweak wall thickness and human impulse.
Sun, 01 Sep 2013 18:28:33 +0200 Neil Muller Approximate levels and walls
Sun, 01 Sep 2013 18:22:46 +0200 Simon Cross Better movement and swap between werewolf and human form with 'w' (hodgestar, decoy).
Sun, 01 Sep 2013 17:06:06 +0200 Simon Cross Give screens a name and a world.
Sun, 01 Sep 2013 16:50:57 +0200 Simon Cross Remove unused import.
Sun, 01 Sep 2013 16:50:06 +0200 Simon Cross Move and hold.
Sun, 01 Sep 2013 16:03:04 +0200 Simon Cross A werewolf always knows where she's going.
Sun, 01 Sep 2013 15:57:07 +0200 Simon Cross Consider a spherical werewolf.
Sun, 01 Sep 2013 15:34:57 +0200 Simon Cross Fake area.
Sun, 01 Sep 2013 15:18:11 +0200 Simon Cross Hook up area.
Sun, 01 Sep 2013 14:48:21 +0200 Simon Cross Screens.