Thu, 05 Sep 2013 14:12:55 +0200 |
Neil Muller |
Add current mode hints
|
Thu, 05 Sep 2013 13:15:31 +0200 |
Neil Muller |
Protagonist and enemies should see the world
|
Thu, 05 Sep 2013 12:04:14 +0200 |
Neil Muller |
Add a 'select object' with pop-up for easier editing
|
Thu, 05 Sep 2013 00:37:23 +0200 |
Neil Muller |
Better reporting of object errors. Fix incorrect assumption about ordering
|
Thu, 05 Sep 2013 00:05:03 +0200 |
Neil Muller |
Object editing
|
Wed, 04 Sep 2013 23:46:06 +0200 |
Neil Muller |
Add framework of edit object dialog
|
Wed, 04 Sep 2013 22:20:36 +0200 |
Neil Muller |
Can has delete objects
|
Wed, 04 Sep 2013 21:32:55 +0200 |
Neil Muller |
More work towards object editing
|
Wed, 04 Sep 2013 18:04:59 +0200 |
Neil Muller |
Display list of objects to edit / delete
|
Wed, 04 Sep 2013 16:56:24 +0200 |
Neil Muller |
Always show objects in objects mode
|
Wed, 04 Sep 2013 16:37:10 +0200 |
Neil Muller |
Add placeholder object mode menu
|
Tue, 03 Sep 2013 23:32:46 +0200 |
Neil Muller |
PEP8
|
Tue, 03 Sep 2013 23:31:54 +0200 |
Neil Muller |
Munge in interior wall drawing
|
Tue, 03 Sep 2013 23:14:48 +0200 |
Neil Muller |
Display interior walls and start working towards drawing them
|
Tue, 03 Sep 2013 22:53:23 +0200 |
Neil Muller |
Add showing objects to the level editor
|