Wed, 04 Sep 2013 23:46:06 +0200 |
Neil Muller |
Add framework of edit object dialog
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Wed, 04 Sep 2013 22:20:36 +0200 |
Neil Muller |
Can has delete objects
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Wed, 04 Sep 2013 21:32:55 +0200 |
Neil Muller |
More work towards object editing
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Wed, 04 Sep 2013 18:04:59 +0200 |
Neil Muller |
Display list of objects to edit / delete
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Wed, 04 Sep 2013 16:56:24 +0200 |
Neil Muller |
Always show objects in objects mode
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Wed, 04 Sep 2013 16:37:10 +0200 |
Neil Muller |
Add placeholder object mode menu
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Tue, 03 Sep 2013 23:32:46 +0200 |
Neil Muller |
PEP8
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Tue, 03 Sep 2013 23:31:54 +0200 |
Neil Muller |
Munge in interior wall drawing
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Tue, 03 Sep 2013 23:14:48 +0200 |
Neil Muller |
Display interior walls and start working towards drawing them
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Tue, 03 Sep 2013 22:53:23 +0200 |
Neil Muller |
Add showing objects to the level editor
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Tue, 03 Sep 2013 22:19:20 +0200 |
Neil Muller |
Add dummy check boxes
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Tue, 03 Sep 2013 22:10:38 +0200 |
Neil Muller |
Reorder startup to avoid pygame init issues
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Tue, 03 Sep 2013 20:10:44 +0200 |
Stefano Rivera |
Err, in pymunk coordinates
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Tue, 03 Sep 2013 19:31:28 +0200 |
Stefano Rivera |
Output coordinates from the level editor, to help place things
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Tue, 03 Sep 2013 11:21:43 +0200 |
Neil Muller |
Allow using right mouse button to drag level display
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