Mercurial > nagslang
graph
-
Better wall and bulkhead drawing.Sat, 07 Sep 2013 17:40:59 +0200, by Jeremy Thurgood
-
Put some doors in the right place.Sat, 07 Sep 2013 17:38:50 +0200, by Simon Cross
-
Sort object editor list.Sat, 07 Sep 2013 17:38:40 +0200, by Simon Cross
-
Ensure we draw background once onlySat, 07 Sep 2013 17:29:15 +0200, by Neil Muller
-
Put crew doors in roughly the right places.Sat, 07 Sep 2013 17:26:44 +0200, by Simon Cross
-
Print object detailsSat, 07 Sep 2013 17:21:23 +0200, by Neil Muller
-
Set clip rect on mysurface.Sat, 07 Sep 2013 17:07:07 +0200, by Simon Cross
-
Visual hint for move objectSat, 07 Sep 2013 16:54:02 +0200, by Neil Muller
-
Only print the death position in debug modeSat, 07 Sep 2013 16:53:09 +0200, by Stefano Rivera
-
doors should now teleport to the right places except entrance and exitSat, 07 Sep 2013 16:48:10 +0200, by Adrianna Pińska
-
Movable objects, without hintsSat, 07 Sep 2013 16:47:15 +0200, by Neil Muller
-
Extra helperSat, 07 Sep 2013 16:47:01 +0200, by Neil Muller
-
MergeSat, 07 Sep 2013 16:46:43 +0200, by David Sharpe
-
Updating levelsSat, 07 Sep 2013 16:45:48 +0200, by David Sharpe
-
Prettier bulkheads.Sat, 07 Sep 2013 16:43:44 +0200, by Jeremy Thurgood
-
Add a bunch of doors.Sat, 07 Sep 2013 16:34:23 +0200, by Simon Cross
-
First doors.Sat, 07 Sep 2013 16:25:25 +0200, by Simon Cross
-
None is the same as not changing screen (it's dry but you can commit it).Sat, 07 Sep 2013 16:25:08 +0200, by Simon Cross
-
MergeSat, 07 Sep 2013 16:23:34 +0200, by David Sharpe
-
Added and working on hangar.Sat, 07 Sep 2013 16:22:14 +0200, by David Sharpe
-
improved alien tunnelsSat, 07 Sep 2013 16:21:16 +0200, by Adrianna Pińska
-
More object checksSat, 07 Sep 2013 16:21:03 +0200, by Neil Muller
-
Start of crew level.Sat, 07 Sep 2013 16:11:39 +0200, by Simon Cross
-
Find vertex should use corrected_pos not snapped_pos.Sat, 07 Sep 2013 16:05:51 +0200, by Simon Cross
-
more alientunnelsSat, 07 Sep 2013 16:02:07 +0200, by Adrianna Pińska
-
Fix boogs.Sat, 07 Sep 2013 15:59:28 +0200, by Simon Cross
-
Unset move point when selecting drawSat, 07 Sep 2013 15:55:27 +0200, by Neil Muller
-
Protect against corner case crashSat, 07 Sep 2013 15:53:20 +0200, by Neil Muller