Mercurial > nagslang
graph
-
Don't render the old scene with the protagnist's new position during scene changesTue, 03 Sep 2013 21:44:55 +0200, by Neil Muller
-
Activate door with switch.Tue, 03 Sep 2013 21:09:55 +0200, by Jeremy Thurgood
-
Better collision handling, potentially locked doors.Tue, 03 Sep 2013 20:24:25 +0200, by Jeremy Thurgood
-
Err, in pymunk coordinatesTue, 03 Sep 2013 20:10:44 +0200, by Stefano Rivera
-
Some refactoring and fixing, start of better collision handling.Tue, 03 Sep 2013 20:06:12 +0200, by Jeremy Thurgood
-
Make FloorSwitchPuzzler are more generic CollidePuzzlerTue, 03 Sep 2013 19:48:02 +0200, by Stefano Rivera
-
Output coordinates from the level editor, to help place thingsTue, 03 Sep 2013 19:31:28 +0200, by Stefano Rivera