Mercurial > nagslang
graph
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finale almost doneSat, 07 Sep 2013 23:41:07 +0200, by Adrianna Pińska
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Quieter sound.Sat, 07 Sep 2013 23:43:20 +0200, by Simon Cross
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Tweak door.Sat, 07 Sep 2013 23:38:26 +0200, by Jeremy Thurgood
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Last aliens for crew quarters.Sat, 07 Sep 2013 23:38:07 +0200, by Simon Cross
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Lift room puzzle.Sat, 07 Sep 2013 23:36:19 +0200, by Simon Cross
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MergeSat, 07 Sep 2013 23:30:33 +0200, by David Sharpe
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You know what? If you want any more changes on this $*&^(#$*&^@($*&^% level, you can do it yourself!!!!!Sat, 07 Sep 2013 23:29:49 +0200, by David Sharpe
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Add boxes.Sat, 07 Sep 2013 23:28:51 +0200, by Simon Cross
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Door sound.Sat, 07 Sep 2013 23:28:20 +0200, by Jeremy Thurgood
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Two more aliens.Sat, 07 Sep 2013 23:21:19 +0200, by Simon Cross
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Quotes around the string with a colon in itSat, 07 Sep 2013 23:21:08 +0200, by Stefano Rivera
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Door opening sound.Sat, 07 Sep 2013 23:19:01 +0200, by Simon Cross
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Moonlight sonata in the finale.Sat, 07 Sep 2013 23:14:50 +0200, by Simon Cross
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Play the level's configured soundSat, 07 Sep 2013 23:15:06 +0200, by Stefano Rivera
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MergeSat, 07 Sep 2013 23:13:35 +0200, by David Sharpe
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Fuck you cargo bay!!!!!!Sat, 07 Sep 2013 23:13:01 +0200, by David Sharpe
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Let there be light.Sat, 07 Sep 2013 23:12:25 +0200, by Simon Cross
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Music in levelsSat, 07 Sep 2013 23:04:04 +0200, by Stefano Rivera
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Tweak hangar notes.Sat, 07 Sep 2013 23:08:26 +0200, by Jeremy Thurgood
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Better sheep doors.Sat, 07 Sep 2013 23:05:52 +0200, by Jeremy Thurgood
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Note and alien.Sat, 07 Sep 2013 23:01:51 +0200, by Simon Cross
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put yellow keycard in alien tunnel 1Sat, 07 Sep 2013 23:01:21 +0200, by Adrianna Pińska
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Sheep -> hanger doorSat, 07 Sep 2013 23:00:13 +0200, by Stefano Rivera
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Hook up some doorsSat, 07 Sep 2013 22:58:38 +0200, by Stefano Rivera
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Tweak gravity well.Sat, 07 Sep 2013 22:54:56 +0200, by Simon Cross
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Mention attack keySat, 07 Sep 2013 22:52:03 +0200, by Neil Muller
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Add keys hint to startSat, 07 Sep 2013 22:51:12 +0200, by Neil Muller
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Add hint about TitanSat, 07 Sep 2013 22:48:20 +0200, by Neil Muller
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Add moonlight to hangarSat, 07 Sep 2013 22:43:50 +0200, by Neil Muller
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Make hatches movableSat, 07 Sep 2013 22:39:30 +0200, by Neil Muller
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Only save state when PuzzleDoor is activated, not on update.Sat, 07 Sep 2013 22:39:16 +0200, by Jeremy Thurgood
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Add gravity well.Sat, 07 Sep 2013 22:38:32 +0200, by Simon Cross
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Fix gravity well requires.Sat, 07 Sep 2013 22:38:21 +0200, by Simon Cross
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Add sludge to store.Sat, 07 Sep 2013 22:33:20 +0200, by Simon Cross
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revert last changeSat, 07 Sep 2013 22:31:09 +0200, by Adrianna Pińska
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fixed link from first alien tunnel to crew quartersSat, 07 Sep 2013 22:27:13 +0200, by Adrianna Pińska
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More Cargo bay.Sat, 07 Sep 2013 22:26:53 +0200, by David Sharpe
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MergeSat, 07 Sep 2013 22:15:56 +0200, by David Sharpe
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Can the cargo bay get any worse?Sat, 07 Sep 2013 22:15:04 +0200, by David Sharpe
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SokoBox.Sat, 07 Sep 2013 22:15:10 +0200, by Jeremy Thurgood
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Initial sokoboxSat, 07 Sep 2013 22:14:34 +0200, by Stefano Rivera
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Rename "bulkhead" to "hatch".Sat, 07 Sep 2013 22:09:53 +0200, by Jeremy Thurgood
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Ignore the pymunk AssertionError on level changeSat, 07 Sep 2013 22:10:12 +0200, by Stefano Rivera
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Mess door puzzle.Sat, 07 Sep 2013 22:03:48 +0200, by Simon Cross
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InventorySat, 07 Sep 2013 22:03:09 +0200, by Stefano Rivera
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whitespaceSat, 07 Sep 2013 22:03:00 +0200, by Adrianna Pińska
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the black goat with a thousand youngSat, 07 Sep 2013 22:01:03 +0200, by Adrianna Pińska
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More aliens. More note.Sat, 07 Sep 2013 21:55:38 +0200, by Simon Cross
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Apologetic comment.Sat, 07 Sep 2013 21:54:34 +0200, by Jeremy Thurgood
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Spaceship bulkheads.Sat, 07 Sep 2013 21:52:54 +0200, by Jeremy Thurgood
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Less leaky terrain movementSat, 07 Sep 2013 21:48:55 +0200, by Neil Muller
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Tweak terrain render creation logicSat, 07 Sep 2013 21:48:42 +0200, by Neil Muller
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Please wear goggles at all times while swimming.Sat, 07 Sep 2013 21:46:48 +0200, by Simon Cross
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Hackily unbreak terrian movement.Sat, 07 Sep 2013 21:30:53 +0200, by Neil Muller
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pyflakes cleanupSat, 07 Sep 2013 21:28:49 +0200, by Neil Muller
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Less leaky object movementSat, 07 Sep 2013 21:26:32 +0200, by Neil Muller
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Remove debugging printSat, 07 Sep 2013 21:11:19 +0200, by Neil Muller
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Cockpit door.Sat, 07 Sep 2013 21:30:32 +0200, by Jeremy Thurgood
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MergeSat, 07 Sep 2013 21:22:35 +0200, by David Sharpe
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Cargo what?Sat, 07 Sep 2013 21:22:07 +0200, by David Sharpe