Mercurial > nagslang
graph
-
goodbye, werewolfSun, 01 Sep 2013 22:36:49 +0200, by Adrianna Pińska
-
Dump phone notesSun, 01 Sep 2013 22:26:13 +0200, by Neil Muller
-
now the human is goingSun, 01 Sep 2013 22:24:59 +0200, by Adrianna Pińska
-
Make the polygon in level1 much biggerSun, 01 Sep 2013 21:50:41 +0200, by Stefano Rivera
-
HumanSun, 01 Sep 2013 21:47:09 +0200, by Stefano Rivera
-
Put levels in a levels directorySun, 01 Sep 2013 21:44:45 +0200, by Stefano Rivera
-
Automated mergeSun, 01 Sep 2013 21:40:01 +0200, by davidsharpe
-
Added environmental motion effects to protagonist.Sun, 01 Sep 2013 21:39:37 +0200, by davidsharpe
-
Move save() to LevelSun, 01 Sep 2013 21:41:49 +0200, by Stefano Rivera
-
Shebang and path hacking, so that the area_editor runsSun, 01 Sep 2013 21:39:16 +0200, by Stefano Rivera
-
Creature PNGsSun, 01 Sep 2013 21:32:28 +0200, by Stefano Rivera
-
second alienSun, 01 Sep 2013 21:20:14 +0200, by Adrianna Pińska
-
first alienSun, 01 Sep 2013 20:47:58 +0200, by Adrianna Pińska
-
hoo-monSun, 01 Sep 2013 19:56:18 +0200, by Adrianna Pińska
-
Clean up a few things.Sun, 01 Sep 2013 19:53:18 +0200, by Jeremy Thurgood
-
Move protagonist object to the right place.Sun, 01 Sep 2013 19:31:39 +0200, by Jeremy Thurgood
-
Unused import.Sun, 01 Sep 2013 19:18:45 +0200, by Jeremy Thurgood
-
Put werewolf facing direction magic back.Sun, 01 Sep 2013 19:18:12 +0200, by Jeremy Thurgood
-
WTF whitespace?!?!?!?!Sun, 01 Sep 2013 18:57:35 +0200, by Jeremy Thurgood
-
Fix import.Sun, 01 Sep 2013 18:56:03 +0200, by Jeremy Thurgood
-
Fix long line.Sun, 01 Sep 2013 18:50:21 +0200, by Jeremy Thurgood
-
Start of game object stuff.Sun, 01 Sep 2013 18:48:55 +0200, by Jeremy Thurgood
-
Centre the wolf on its bodySun, 01 Sep 2013 18:57:16 +0200, by Stefano Rivera
-
Use resource get_fileSun, 01 Sep 2013 18:55:19 +0200, by Neil Muller
-
Now with a werewolfSun, 01 Sep 2013 18:51:06 +0200, by Stefano Rivera
-
Only save levels if the loops are closedSun, 01 Sep 2013 18:50:19 +0200, by Neil Muller
-
Add .get_file() to resources.Sun, 01 Sep 2013 18:46:05 +0200, by Simon Cross
-
Draw all the walls.Sun, 01 Sep 2013 18:39:37 +0200, by Simon Cross