Mercurial > nagslang
graph
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Sligthly pinker ephemeral notesSat, 07 Sep 2013 20:23:17 +0200, by Stefano Rivera
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Ephemeral messagesSat, 07 Sep 2013 20:20:25 +0200, by Stefano Rivera
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Updated hangar.Sat, 07 Sep 2013 20:09:31 +0200, by Jeremy Thurgood
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Allow choosing polygon for outlinesSat, 07 Sep 2013 19:59:30 +0200, by Neil Muller
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added some puzzles to the tunnelsSat, 07 Sep 2013 19:57:58 +0200, by Adrianna Pińska
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More polygon buttonsSat, 07 Sep 2013 19:48:48 +0200, by Neil Muller
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Ask before quitting the level editorSat, 07 Sep 2013 19:47:48 +0200, by Neil Muller
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Acid pool.Sat, 07 Sep 2013 19:44:31 +0200, by Simon Cross
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used snap pos to start lineSat, 07 Sep 2013 19:39:15 +0200, by Neil Muller
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debug print on teleportSat, 07 Sep 2013 19:31:30 +0200, by Stefano Rivera
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Fix slow rendering. \o/Sat, 07 Sep 2013 19:28:27 +0200, by Jeremy Thurgood
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Don't put the starting level in the world, it just creates too much painSat, 07 Sep 2013 19:22:15 +0200, by Stefano Rivera
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moar keycardsSat, 07 Sep 2013 19:07:42 +0200, by Adrianna Pińska
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Close poly.Sat, 07 Sep 2013 18:59:07 +0200, by Simon Cross
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removed one big blobby alien tunnelSat, 07 Sep 2013 18:51:29 +0200, by Adrianna Pińska