Mercurial > nagslang
graph
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Render tuples to listsMon, 02 Sep 2013 18:12:42 +0200, by Stefano Rivera
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Support other interesting keys, tooMon, 02 Sep 2013 18:00:52 +0200, by Stefano Rivera
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Support integer dict keysMon, 02 Sep 2013 17:58:35 +0200, by Stefano Rivera
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Add hack'ish 'close polygon' optionMon, 02 Sep 2013 18:19:57 +0200, by Neil Muller
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Tweak button creation codeMon, 02 Sep 2013 17:57:06 +0200, by Neil Muller
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A box.Mon, 02 Sep 2013 18:05:03 +0200, by Jeremy Thurgood
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Wrap long lineMon, 02 Sep 2013 17:44:27 +0200, by Stefano Rivera
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Dump inline lists and dicts tooMon, 02 Sep 2013 17:43:45 +0200, by Stefano Rivera
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Handle corner cases around quotes in stringsMon, 02 Sep 2013 17:03:25 +0200, by Stefano Rivera
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Support inline lists, dicts, etc. And alternative top level objectsMon, 02 Sep 2013 16:57:59 +0200, by Stefano Rivera
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Fill screen with black on scene changes, so small levels aren't surrounded by old cruftMon, 02 Sep 2013 17:23:13 +0200, by Neil Muller
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Handle case of display larger than the level betterMon, 02 Sep 2013 17:22:42 +0200, by Neil Muller
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Cleaner switch/light rendering.Mon, 02 Sep 2013 17:09:47 +0200, by Jeremy Thurgood
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Better tests.Mon, 02 Sep 2013 16:57:31 +0200, by Jeremy Thurgood
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Fix test.Mon, 02 Sep 2013 16:52:03 +0200, by Jeremy Thurgood
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Rearrange game objects a bit.Mon, 02 Sep 2013 16:43:15 +0200, by Jeremy Thurgood
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Use dialogs to report save resultsMon, 02 Sep 2013 16:40:56 +0200, by Neil Muller
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Dump dicts in sorted orderMon, 02 Sep 2013 16:04:11 +0200, by Stefano Rivera
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Support numeric typesMon, 02 Sep 2013 15:31:19 +0200, by Stefano Rivera
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Support boolean and None typesMon, 02 Sep 2013 15:27:51 +0200, by Stefano Rivera
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Tweak 'draw exterior' logic to handle surrounded polygons betterMon, 02 Sep 2013 15:44:57 +0200, by Neil Muller
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Add fill buttonMon, 02 Sep 2013 15:29:37 +0200, by Neil Muller
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add save buttonMon, 02 Sep 2013 15:24:21 +0200, by Neil Muller
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More albowMon, 02 Sep 2013 15:04:42 +0200, by Neil Muller
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Fallback to pytest's skip exceptionMon, 02 Sep 2013 15:00:28 +0200, by Stefano Rivera
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Appease the gods of PEP-8Mon, 02 Sep 2013 14:51:50 +0200, by Stefano Rivera
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Test with dump_s and load_sMon, 02 Sep 2013 14:50:30 +0200, by Stefano Rivera
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Refactored as classes for readability and to make it easier to support more typesMon, 02 Sep 2013 14:45:18 +0200, by Stefano Rivera
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Some basic puzzle tests.Mon, 02 Sep 2013 14:25:16 +0200, by Jeremy Thurgood
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Partially albowify the level editorMon, 02 Sep 2013 14:09:39 +0200, by Neil Muller