Mercurial > nagslang
graph
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Fix url in setup.pyTue, 17 Mar 2020 22:37:42 +0200, by Neil Muller
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pulseaudio plug replaced by audio-playbackFri, 18 Oct 2019 15:41:37 -0700, by Stefano Rivera
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A snapTue, 10 Sep 2019 20:16:37 -0300, by Stefano Rivera
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pymunk 5 breaks nagslangTue, 10 Sep 2019 17:25:32 -0300, by Stefano Rivera
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Don't use pip to parse requirements.txt. This was not a public APITue, 10 Sep 2019 17:00:01 -0300, by Stefano Rivera
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Install data via MANIFEST.inTue, 10 Sep 2019 16:50:53 -0300, by Stefano Rivera
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fixTue, 10 Sep 2019 16:55:43 +0200, by Neil Muller
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Add print_function importTue, 10 Sep 2019 16:54:39 +0200, by Neil Muller
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Some flake8 fixesTue, 10 Sep 2019 16:30:20 +0200, by Neil Muller
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and these were modified for no apparent reason v0.1.xThu, 12 Sep 2013 15:46:14 +0200, by Adrianna Pińska
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Update action testsWed, 11 Sep 2013 16:35:53 +0200, by Neil Muller
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Flesh out mock objects for puzzle testsWed, 11 Sep 2013 16:35:41 +0200, by Neil Muller
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Add fake world for the level testsWed, 11 Sep 2013 16:35:18 +0200, by Neil Muller
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Improve sheep puzzle hint. (Thanks Cosmologicon.)Wed, 11 Sep 2013 14:56:33 +0200, by Jeremy Thurgood
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Name the .dmg.Sun, 08 Sep 2013 20:33:24 +0200, by Jeremy Thurgood
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Give up and add apologetic text file to OSX package.Sun, 08 Sep 2013 20:29:01 +0200, by Jeremy Thurgood
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Steal description from the pyweek entry pageSun, 08 Sep 2013 19:52:31 +0200, by Stefano Rivera
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Homepage is upSun, 08 Sep 2013 19:51:30 +0200, by Stefano Rivera
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Copy pasta :(Sun, 08 Sep 2013 19:27:40 +0200, by Stefano Rivera
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Set the iconSun, 08 Sep 2013 19:06:11 +0200, by Stefano Rivera
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Maybe build a dmg?Sun, 08 Sep 2013 19:02:19 +0200, by Jeremy Thurgood
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Debian packagingSun, 08 Sep 2013 18:56:46 +0200, by Stefano Rivera
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We have icons now, so I suppose is needed.Sun, 08 Sep 2013 18:47:10 +0200, by Neil Muller
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24 and 48 are probably usefulSun, 08 Sep 2013 18:15:26 +0200, by Stefano Rivera
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IconsSun, 08 Sep 2013 18:12:54 +0200, by Stefano Rivera
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Icon generation in MakefileSun, 08 Sep 2013 18:12:44 +0200, by Stefano Rivera
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Beware py2exe's rabbitholes, for they are windy and full of teeth (no-pyflakes for good measure)Sun, 08 Sep 2013 17:53:46 +0200, by Neil Muller
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py2exe packagingSun, 08 Sep 2013 17:47:25 +0200, by Neil Muller
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Tweak setup.py for py2exeSun, 08 Sep 2013 17:47:11 +0200, by Neil Muller
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Backed out changeset a538d791ff9c - should have been on default, not v0.1.x v0.1.xSun, 08 Sep 2013 12:56:56 +0200, by Neil Muller
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pygame.mixer.Sound is too clever by half and should be shot repeatedlySun, 08 Sep 2013 12:35:33 +0200, by Neil Muller
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pygame.mixer.Sound is too clever by half and should be shot repeatedly v0.1.xSun, 08 Sep 2013 12:35:33 +0200, by Neil Muller
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Merge bugfixes into default.Sun, 08 Sep 2013 11:51:51 +0200, by Simon Cross
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Screenshot from final diary entry.Sun, 08 Sep 2013 11:31:39 +0200, by Simon Cross
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Cleanup collision handlers when we're done with the space bugfixesSun, 08 Sep 2013 04:33:55 +0200, by Neil Muller
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Added tag nagslang-0.1 for changeset 958db47db179Sun, 08 Sep 2013 02:17:12 +0200, by Simon Cross
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MergeSun, 08 Sep 2013 02:10:30 +0200, by David Sharpe
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Someone forgot the sheep!Sun, 08 Sep 2013 02:09:25 +0200, by David Sharpe
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Splash is too longSun, 08 Sep 2013 02:07:29 +0200, by Stefano Rivera
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outline the fontSun, 08 Sep 2013 02:07:20 +0200, by Adrianna Pińska
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title which is the right sizeSun, 08 Sep 2013 02:05:15 +0200, by Adrianna Pińska
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Show splash image on startupSun, 08 Sep 2013 02:02:09 +0200, by Stefano Rivera
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Restart text for end screenSun, 08 Sep 2013 01:49:23 +0200, by Stefano Rivera
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title imageSun, 08 Sep 2013 01:57:51 +0200, by Adrianna Pińska
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MergeSun, 08 Sep 2013 01:52:15 +0200, by David Sharpe
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TitleSun, 08 Sep 2013 01:51:47 +0200, by David Sharpe
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svg iconSun, 08 Sep 2013 01:47:59 +0200, by Adrianna Pińska
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Update README.Sun, 08 Sep 2013 01:45:35 +0200, by Simon Cross
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rocket consoleSun, 08 Sep 2013 01:43:13 +0200, by Adrianna Pińska
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MergeSun, 08 Sep 2013 01:39:30 +0200, by David Sharpe
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MergeSun, 08 Sep 2013 01:38:36 +0200, by David Sharpe
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Changed spawn location in finale.Sun, 08 Sep 2013 01:35:37 +0200, by David Sharpe
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Fix run_game.pywSun, 08 Sep 2013 01:38:57 +0200, by Simon Cross
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End sound.Sun, 08 Sep 2013 01:37:33 +0200, by Simon Cross
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Increased health.Sun, 08 Sep 2013 01:35:45 +0200, by Jeremy Thurgood
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Unix build script.Sun, 08 Sep 2013 01:34:17 +0200, by Simon Cross
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Update setup.pySun, 08 Sep 2013 01:30:55 +0200, by Simon Cross
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More interesting notes.Sun, 08 Sep 2013 01:25:54 +0200, by Jeremy Thurgood
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Werewolves should take *some* damageSun, 08 Sep 2013 01:20:56 +0200, by Stefano Rivera
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More attack range on spawned aliensSun, 08 Sep 2013 01:20:14 +0200, by Neil Muller
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Blast off home.Sun, 08 Sep 2013 01:16:40 +0200, by Simon Cross
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More hangar notes.Sun, 08 Sep 2013 01:15:36 +0200, by Jeremy Thurgood
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Reset health on level changeSun, 08 Sep 2013 01:14:56 +0200, by Stefano Rivera
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End notes!Sun, 08 Sep 2013 01:06:47 +0200, by Simon Cross
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collider based moonlight and acidSun, 08 Sep 2013 01:05:03 +0200, by Neil Muller
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Only issue the cyan keycard onceSun, 08 Sep 2013 01:04:04 +0200, by Stefano Rivera
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finale has hatches instead of doorsSun, 08 Sep 2013 01:00:20 +0200, by Adrianna Pińska
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Add end level.Sun, 08 Sep 2013 00:58:01 +0200, by Simon Cross
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Alien Death Sounds.Sun, 08 Sep 2013 00:53:29 +0200, by Simon Cross
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MergeSun, 08 Sep 2013 00:50:45 +0200, by David Sharpe
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MergeSun, 08 Sep 2013 00:49:13 +0200, by David Sharpe
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MergeSun, 08 Sep 2013 00:48:35 +0200, by David Sharpe
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Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!Sun, 08 Sep 2013 00:33:15 +0200, by David Sharpe
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Correct linkage between alientunnel 2 & 3Sun, 08 Sep 2013 00:49:27 +0200, by Stefano Rivera
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Heavier SokoBoxes are sturdier.Sun, 08 Sep 2013 00:46:17 +0200, by Jeremy Thurgood
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Link human and alien worldsSun, 08 Sep 2013 00:45:47 +0200, by Stefano Rivera
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Bullet sounds.Sun, 08 Sep 2013 00:43:59 +0200, by Simon Cross
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Change alien destinationsSun, 08 Sep 2013 00:39:34 +0200, by Neil Muller
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Better KeyedHatch.Sun, 08 Sep 2013 00:39:41 +0200, by Jeremy Thurgood
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KeyedHatchSun, 08 Sep 2013 00:32:32 +0200, by Jeremy Thurgood
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Allow music volume to be specified.Sun, 08 Sep 2013 00:25:29 +0200, by Simon Cross
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Bigger gunSun, 08 Sep 2013 00:23:57 +0200, by Stefano Rivera
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Music files.Sun, 08 Sep 2013 00:10:59 +0200, by Simon Cross
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Sounds.Sun, 08 Sep 2013 00:10:32 +0200, by Simon Cross
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Don't leak mutators (leading to leaked images)Sat, 07 Sep 2013 23:58:39 +0200, by Stefano Rivera
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I mean cyanSat, 07 Sep 2013 23:57:55 +0200, by Adrianna Pińska
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queen coughs up magenta keycard upon expiringSat, 07 Sep 2013 23:57:28 +0200, by Adrianna Pińska
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Add Gun to crew quarters.Sat, 07 Sep 2013 23:49:06 +0200, by Simon Cross
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Cuddlier sheep.Sat, 07 Sep 2013 23:46:07 +0200, by Jeremy Thurgood
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finale almost doneSat, 07 Sep 2013 23:41:07 +0200, by Adrianna Pińska
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Quieter sound.Sat, 07 Sep 2013 23:43:20 +0200, by Simon Cross
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Tweak door.Sat, 07 Sep 2013 23:38:26 +0200, by Jeremy Thurgood
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Last aliens for crew quarters.Sat, 07 Sep 2013 23:38:07 +0200, by Simon Cross
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Lift room puzzle.Sat, 07 Sep 2013 23:36:19 +0200, by Simon Cross
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MergeSat, 07 Sep 2013 23:30:33 +0200, by David Sharpe
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You know what? If you want any more changes on this $*&^(#$*&^@($*&^% level, you can do it yourself!!!!!Sat, 07 Sep 2013 23:29:49 +0200, by David Sharpe
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Add boxes.Sat, 07 Sep 2013 23:28:51 +0200, by Simon Cross
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Door sound.Sat, 07 Sep 2013 23:28:20 +0200, by Jeremy Thurgood
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Two more aliens.Sat, 07 Sep 2013 23:21:19 +0200, by Simon Cross
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Quotes around the string with a colon in itSat, 07 Sep 2013 23:21:08 +0200, by Stefano Rivera
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Door opening sound.Sat, 07 Sep 2013 23:19:01 +0200, by Simon Cross
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Moonlight sonata in the finale.Sat, 07 Sep 2013 23:14:50 +0200, by Simon Cross
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Play the level's configured soundSat, 07 Sep 2013 23:15:06 +0200, by Stefano Rivera
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MergeSat, 07 Sep 2013 23:13:35 +0200, by David Sharpe
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Fuck you cargo bay!!!!!!Sat, 07 Sep 2013 23:13:01 +0200, by David Sharpe
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Let there be light.Sat, 07 Sep 2013 23:12:25 +0200, by Simon Cross
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Music in levelsSat, 07 Sep 2013 23:04:04 +0200, by Stefano Rivera
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Tweak hangar notes.Sat, 07 Sep 2013 23:08:26 +0200, by Jeremy Thurgood
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Better sheep doors.Sat, 07 Sep 2013 23:05:52 +0200, by Jeremy Thurgood
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Note and alien.Sat, 07 Sep 2013 23:01:51 +0200, by Simon Cross
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put yellow keycard in alien tunnel 1Sat, 07 Sep 2013 23:01:21 +0200, by Adrianna Pińska