Mercurial > nagslang
graph
-
some changes to tunnelsSat, 07 Sep 2013 15:15:17 +0200, by Adrianna Pińska
-
Combine zoom and offset more correctlySat, 07 Sep 2013 15:12:02 +0200, by Neil Muller
-
Better convex polygon protectionSat, 07 Sep 2013 15:08:59 +0200, by Neil Muller
-
DEBUG: Command line starting area and pointSat, 07 Sep 2013 15:04:39 +0200, by Stefano Rivera
-
Set the nameSat, 07 Sep 2013 14:54:43 +0200, by Stefano Rivera
-
Faster sheep running.Sat, 07 Sep 2013 14:52:15 +0200, by Jeremy Thurgood
-
Add offset support.Sat, 07 Sep 2013 14:48:53 +0200, by Simon Cross
-
Herd ALL THE SHEEPS.Sat, 07 Sep 2013 14:47:34 +0200, by Jeremy Thurgood
-
Shape generator.Sat, 07 Sep 2013 14:42:21 +0200, by Simon Cross
-
alien tileSat, 07 Sep 2013 14:39:29 +0200, by Adrianna Pińska
-
Also scale current lineSat, 07 Sep 2013 14:36:31 +0200, by Neil Muller
-
Add Death event to reduce death code duplicationSat, 07 Sep 2013 14:36:09 +0200, by Stefano Rivera
-
Don't allow placing points outside the levelSat, 07 Sep 2013 14:30:27 +0200, by Neil Muller
-
Remove sheep from start levelSat, 07 Sep 2013 14:26:47 +0200, by Stefano Rivera
-
Replace menu and death screen with the starting levelSat, 07 Sep 2013 14:26:28 +0200, by Stefano Rivera