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author | Stefano Rivera <stefano@rivera.za.net> |
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date | Sun, 08 Sep 2013 19:06:11 +0200 |
parents | 2b9f3bd74635 |
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Werewolf Sonata =============== Entry in PyWeek #17 <http://www.pyweek.org/17/> URL: http://pyweek.org/e/nagslang Team: Cape Viper Members: Simon Cross David Fraser Neil Muller Adrianna Pinska Stefano Rivera David Sharpe Jeremy Thurgood License: see LICENSE.txt Requirements ============ The game requires pygame and pymunk. Requirements can be installed by pip install -e . Or pip install -r requirements.txt It was developed using python 2.7, pymunk 4.0 and pygame 1.9.2. Older versions may or may not work. The editor also requires Albow 2.2.0 from http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/ Running the Game ---------------- On Windows or Mac OS X, locate the "run_game.pyw" file and double-click it. Othewise open a terminal / console and "cd" to the game directory and run: python run_game.py How to Play the Game -------------------- Move Lyca, the werewolf insurance assessor, around the screen with the arrow keys or A, S, W, D. Fire a gun or claw aliens with Z or CTRL. Change between werewolf and human by pressing C. Interact with doors and other objects using SPACE. There are no ducks. Development notes ----------------- Creating a source distribution with:: ./scripts/build_unix.sh You may also generate Windows executables and OS X applications:: python setup.py py2exe python setup.py py2app Later you might be able to upload files to PyWeek with:: python pyweek_upload.py Later you might be able to upload to the Python Package Index with:: python setup.py register python setup.py sdist upload