Mercurial > nagslang
view data/levels/start @ 324:b4f9205b8a34
Remove key_state from new game door.
author | Simon Cross <hodgestar@gmail.com> |
---|---|
date | Fri, 06 Sep 2013 02:09:46 +0200 |
parents | b59a3e530265 |
children | 1ed9686f6dba |
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base_tile: tiles/floor.png enemies: [] game_objects: - args: - [725, 300] - level1 - [300, 300] - 180 classname: Door name: new_game lines: [] polygons: 1: - [50, 300] - [50, 350] - [100, 400] - [150, 400] - [200, 350] - [250, 350] - [250, 400] - [200, 450] - [200, 500] - [250, 550] - [350, 550] - [400, 500] - [400, 450] - [350, 400] - [350, 350] - [500, 350] - [500, 400] - [450, 450] - [450, 500] - [500, 550] - [600, 550] - [650, 500] - [650, 450] - [600, 400] - [600, 350] - [700, 350] - [725, 325] - [725, 275] - [700, 250] - [650, 250] - [600, 250] - [600, 200] - [650, 150] - [650, 100] - [600, 50] - [500, 50] - [450, 100] - [450, 150] - [500, 200] - [500, 250] - [400, 250] - [350, 250] - [350, 200] - [400, 150] - [400, 100] - [350, 50] - [250, 50] - [200, 100] - [200, 150] - [250, 200] - [250, 250] - [200, 250] - [150, 200] - [100, 200] - [50, 250] - [50, 300] size: [800, 600]