view data/levels/level2 @ 345:4708e86a9a3c

Remember start position on a level (a bit hacky)
author Stefano Rivera <stefano@rivera.za.net>
date Fri, 06 Sep 2013 13:42:42 +0200
parents a5fe5a69689d
children bf43cc2d8d0a
line wrap: on
line source

base_tile: tiles/floor_light.png
enemies:
- args:
  - [200, 250]
  - 300
  classname: ChargingAlien
game_objects:
- args:
  - [400, 440]
  - level1
  - [600, 700]
  - 90
  classname: Door
lines: []
polygons:
  1:
  - [70, 440]
  - [1120, 440]
  - [1120, 50]
  - [20, 50]
  - [20, 440]
  - [70, 440]
  5:
  - [230, 180]
  - [320, 180]
  - [320, 310]
  - [530, 310]
  - [530, 90]
  - [460, 90]
  - [460, 260]
  - [350, 260]
  - [350, 140]
  - [230, 140]
  - [230, 180]
size: [1200, 500]