Mercurial > nagslang
view nagslang/constants.py @ 180:026297a03963
Add DoorEvent and tweak ScreenChange to keep more state when the player goes through a door
author | Neil Muller <drnlmuller@gmail.com> |
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date | Tue, 03 Sep 2013 16:58:45 +0200 |
parents | 054944c6472b |
children | d63c19003aec |
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SCREEN = (800, 600) FPS = 40 FONT = 'DejaVuSans.ttf' FONT_SIZE = 16 DEFAULTS = dict( debug=False, sound=True, ) COLLISION_TYPE_OTHER = 0 COLLISION_TYPE_PLAYER = 1 COLLISION_TYPE_WALL = 2 COLLISION_TYPE_SWITCH = 3 COLLISION_TYPE_BOX = 4 COLLISION_TYPE_ENEMY = 5 COLLISION_TYPE_DOOR = 6 SWITCH_PUSHERS = [COLLISION_TYPE_PLAYER, COLLISION_TYPE_BOX] ZORDER_FLOOR = 0 ZORDER_LOW = 1 ZORDER_MID = 2 ZORDER_HIGH = 3