view nagslang/__main__.py @ 180:026297a03963

Add DoorEvent and tweak ScreenChange to keep more state when the player goes through a door
author Neil Muller <drnlmuller@gmail.com>
date Tue, 03 Sep 2013 16:58:45 +0200
parents c56eeaabd850
children 9fcdb106424a
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import sys

import pygame
import pygame.locals as pgl

from nagslang.options import parse_args
from nagslang.constants import SCREEN
from nagslang.engine import Engine


def main():
    '''Launch the nagslang'''
    parse_args(sys.argv)
    pygame.display.init()
    pygame.font.init()
    pygame.display.set_mode(SCREEN, pgl.SWSURFACE | pgl.RESIZABLE)
    #pygame.display.set_icon(load_image(...))
    pygame.display.set_caption('Nagslang')

    screen = pygame.display.get_surface()
    engine = Engine(screen)
    engine.run()