Mercurial > nagslang
comparison tools/area_editor.py @ 457:fcf9f6edf153
Use right cordinates for interior walls
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sat, 07 Sep 2013 15:32:24 +0200 |
parents | 9ae08939fd90 |
children | 41ebc538109c |
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456:427d4a3c53d7 | 457:fcf9f6edf153 |
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161 pointlist.append(mouse_pos) | 161 pointlist.append(mouse_pos) |
162 pygame.draw.lines(self._surface, LINE_COLOR, False, pointlist, | 162 pygame.draw.lines(self._surface, LINE_COLOR, False, pointlist, |
163 line_width) | 163 line_width) |
164 if draw_cand_line and start_pos and mouse_pos: | 164 if draw_cand_line and start_pos and mouse_pos: |
165 endpoint = level_widget.snap_to_grid(mouse_pos) | 165 endpoint = level_widget.snap_to_grid(mouse_pos) |
166 endpoint = self.point_to_pymunk(endpoint) | |
166 pointlist = [start_pos, | 167 pointlist = [start_pos, |
167 self.point_to_pygame(endpoint)] | 168 self.point_to_pygame(endpoint)] |
168 pygame.draw.lines(self._surface, LINE_COLOR, False, pointlist, 1) | 169 pygame.draw.lines(self._surface, LINE_COLOR, False, pointlist, 1) |
169 return self._surface | 170 return self._surface |
170 | 171 |