comparison nagslang/level.py @ 408:d04981e24fda

Move hard-coded starting point to levels meta file
author Stefano Rivera <stefano@rivera.za.net>
date Sat, 07 Sep 2013 12:32:40 +0200
parents e2cebabf87e8
children 1a85044f81a8
comparison
equal deleted inserted replaced
407:314ddad2d6d2 408:d04981e24fda
1 import os
2
1 import pygame 3 import pygame
2 import pygame.locals as pgl 4 import pygame.locals as pgl
3 5
4 from nagslang import collectable 6 from nagslang import collectable
5 from nagslang import game_object as go 7 from nagslang import game_object as go
59 'enemies': self._enemies, 61 'enemies': self._enemies,
60 }, f) 62 }, f)
61 63
62 @classmethod 64 @classmethod
63 def list_levels(cls): 65 def list_levels(cls):
64 with resources.get_file('levels', 'LEVELS') as f: 66 dir_ = resources.get_resource_path('levels')
65 levels = load(f) 67 for file_ in os.listdir(dir_):
66 return levels['levels'] 68 if file_ == 'meta':
69 continue
70 yield file_
71
72 @classmethod
73 def game_starting_point(cls):
74 with resources.get_file('levels', 'meta') as f:
75 data = load(f)
76 return (data['starting_level'], data['starting_position'])
67 77
68 def load(self, space): 78 def load(self, space):
69 data = self._get_data() 79 data = self._get_data()
70 self.x, self.y = data['size'] 80 self.x, self.y = data['size']
71 self.basetile = data['base_tile'] 81 self.basetile = data['base_tile']