comparison TODO.txt @ 170:99283e157da9

Update TODO a bit
author Neil Muller <drnlmuller@gmail.com>
date Tue, 03 Sep 2013 15:21:15 +0200
parents 2d7298f362f9
children 04f7bd640c73
comparison
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169:8c3b88b34a9c 170:99283e157da9
5 5
6 * Doors 6 * Doors
7 7
8 * Changing areas 8 * Changing areas
9 9
10 * Viewport support
11
12 * Switches and Boxes
13 - Minimal construction kit for puzzles
14
15 * Items 10 * Items
16 11
17 * Inventory 12 * Inventory
18 13
19 * Puzzle objects 14 * Puzzle objects
20 - Puzzle objects need to contain the logic of the puzzle
21 "Needs foo in position bar and baz is off"
22
23 - How do we hook these up to the level?
24
25 - How much state do we save to avoid breaking the game? 15 - How much state do we save to avoid breaking the game?
26 16
27 * Level format 17 * Game saving
28 - Should become sane 18 - still needs to be worked in
29 19
30 * Enemies 20 * Enemies
31 - Are desirable 21 - Are desirable
32 22
33 * Shooting 23 * Shooting