comparison nagslang/level.py @ 98:93256a0987a2

Fix newer pep8 continuation complaint
author Neil Muller <drnlmuller@gmail.com>
date Mon, 02 Sep 2013 11:50:04 +0200
parents ecba9550ad8d
children c02a99502a90
comparison
equal deleted inserted replaced
97:c177cdc41477 98:93256a0987a2
133 for index, polygon in self.polygons.items(): 133 for index, polygon in self.polygons.items():
134 if len(polygon) > 1: 134 if len(polygon) > 1:
135 pointlist = [self.point_to_pygame(p) for p in polygon] 135 pointlist = [self.point_to_pygame(p) for p in polygon]
136 # filled polygons 136 # filled polygons
137 pygame.draw.polygon(surface, pygame.color.THECOLORS['white'], 137 pygame.draw.polygon(surface, pygame.color.THECOLORS['white'],
138 pointlist, 0) 138 pointlist, 0)
139 self._surface.blit(surface, (0, 0), special_flags=pgl.BLEND_RGBA_MULT) 139 self._surface.blit(surface, (0, 0), special_flags=pgl.BLEND_RGBA_MULT)
140 self._exterior = True 140 self._exterior = True
141 141
142 def _draw_background(self, force=False): 142 def _draw_background(self, force=False):
143 if self._tile_image is None: 143 if self._tile_image is None:
152 x_count = self.x // x_step + 1 152 x_count = self.x // x_step + 1
153 y_count = self.y / y_step + 1 153 y_count = self.y / y_step + 1
154 for x in range(x_count): 154 for x in range(x_count):
155 for y in range(y_count): 155 for y in range(y_count):
156 tile_rect = pygame.rect.Rect(x * x_step, y * y_step, 156 tile_rect = pygame.rect.Rect(x * x_step, y * y_step,
157 x_step, y_step) 157 x_step, y_step)
158 self._surface.blit(self._tile_image, tile_rect) 158 self._surface.blit(self._tile_image, tile_rect)
159 return self._surface 159 return self._surface