Mercurial > nagslang
comparison TODO.txt @ 79:2d7298f362f9
Dump phone notes
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sun, 01 Sep 2013 22:26:13 +0200 |
parents | 1ea8fa09b70f |
children | 99283e157da9 |
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78:18d7136a1800 | 79:2d7298f362f9 |
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1 | 1 |
2 | 2 |
3 TODO | 3 TODO |
4 ==== | 4 ==== |
5 | 5 |
6 * Doors | |
7 | |
8 * Changing areas | |
9 | |
10 * Viewport support | |
11 | |
12 * Switches and Boxes | |
13 - Minimal construction kit for puzzles | |
14 | |
15 * Items | |
16 | |
17 * Inventory | |
18 | |
19 * Puzzle objects | |
20 - Puzzle objects need to contain the logic of the puzzle | |
21 "Needs foo in position bar and baz is off" | |
22 | |
23 - How do we hook these up to the level? | |
24 | |
25 - How much state do we save to avoid breaking the game? | |
26 | |
27 * Level format | |
28 - Should become sane | |
29 | |
30 * Enemies | |
31 - Are desirable | |
32 | |
33 * Shooting | |
34 - Follows from enemies | |
35 | |
36 * Breakables | |
37 - Has implications for saving state | |
38 | |
39 |