comparison TODO.txt @ 79:2d7298f362f9

Dump phone notes
author Neil Muller <drnlmuller@gmail.com>
date Sun, 01 Sep 2013 22:26:13 +0200
parents 1ea8fa09b70f
children 99283e157da9
comparison
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78:18d7136a1800 79:2d7298f362f9
1 1
2 2
3 TODO 3 TODO
4 ==== 4 ====
5 5
6 * Doors
7
8 * Changing areas
9
10 * Viewport support
11
12 * Switches and Boxes
13 - Minimal construction kit for puzzles
14
15 * Items
16
17 * Inventory
18
19 * Puzzle objects
20 - Puzzle objects need to contain the logic of the puzzle
21 "Needs foo in position bar and baz is off"
22
23 - How do we hook these up to the level?
24
25 - How much state do we save to avoid breaking the game?
26
27 * Level format
28 - Should become sane
29
30 * Enemies
31 - Are desirable
32
33 * Shooting
34 - Follows from enemies
35
36 * Breakables
37 - Has implications for saving state
38
39