Fri, 16 Sep 2011 08:55:07 +0200 |
Jeremy Thurgood |
The fire tiles are not symmetrical enough to rotate.
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Fri, 16 Sep 2011 00:07:11 +0200 |
Stefano Rivera |
Ticks on the levelmenu
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Thu, 15 Sep 2011 23:55:48 +0200 |
Neil Muller |
Move editing code around
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Thu, 15 Sep 2011 23:25:02 +0200 |
Jeremy Thurgood |
Image attribution tweak.
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Thu, 15 Sep 2011 23:24:22 +0200 |
Neil Muller |
Make forced_click grab the focus as well
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Thu, 15 Sep 2011 23:03:24 +0200 |
Neil Muller |
Make prompt text a parameter
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Thu, 15 Sep 2011 23:13:41 +0200 |
Jeremy Thurgood |
Mazey mazes.
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Thu, 15 Sep 2011 23:13:06 +0200 |
Jeremy Thurgood |
Exity exits.
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Thu, 15 Sep 2011 23:07:18 +0200 |
Stefano Rivera |
Check if paused to avoid displaing two MessageBoxes on the screen if we manage to stack up SnakeDied events
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Thu, 15 Sep 2011 23:02:47 +0200 |
Stefano Rivera |
Move world initialisation to restart
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Thu, 15 Sep 2011 21:45:07 +0200 |
Neil Muller |
Start work on sprite editor. Tweak layout issues
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Thu, 15 Sep 2011 21:44:26 +0200 |
Neil Muller |
Iterate over copies, to avoid some issues with children changing in the loop
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