Sun, 11 Sep 2011 19:05:20 +0200 |
Stefano Rivera |
Text Button
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Sun, 11 Sep 2011 19:05:11 +0200 |
Adrianna Pińska |
reverted accidental wall screw-up
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Sun, 11 Sep 2011 19:01:31 +0200 |
Simon Cross |
RGY.
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Sun, 11 Sep 2011 19:01:07 +0200 |
Adrianna Pińska |
doors and things that make you a colour now to be composed with overlays
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Sun, 11 Sep 2011 18:54:20 +0200 |
Adrianna Pińska |
colours for overlaying with multiply
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Sun, 11 Sep 2011 18:51:09 +0200 |
Adrianna Pińska |
separated snake eye and tongue from head; fixed body-r orientation
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Sun, 11 Sep 2011 18:57:11 +0200 |
Simon Cross |
Overlay mutators (untested).
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Sun, 11 Sep 2011 18:43:21 +0200 |
Jeremy Thurgood |
More level validation.
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Sun, 11 Sep 2011 18:40:08 +0200 |
Simon Cross |
Use Snake direction constants in level.py.
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Sun, 11 Sep 2011 18:38:11 +0200 |
Simon Cross |
Hook up level.get_entry to world.
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Sun, 11 Sep 2011 18:35:39 +0200 |
Jeremy Thurgood |
Better level entry points.
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Sun, 11 Sep 2011 18:34:37 +0200 |
Adrianna Pińska |
things that make you a colour
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Sun, 11 Sep 2011 18:33:17 +0200 |
Simon Cross |
Fix bugs. Stubbed out get_entry for now.
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Sun, 11 Sep 2011 18:29:49 +0200 |
Simon Cross |
Direction control for snake.
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Sun, 11 Sep 2011 18:30:19 +0200 |
Stefano Rivera |
Focus
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