Fri, 16 Sep 2011 23:21:04 +0200 |
Simon Cross |
Gracefull Ctrl-C.
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Fri, 16 Sep 2011 23:18:33 +0200 |
Stefano Rivera |
Make modal containers affect the mouse too
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Fri, 16 Sep 2011 23:03:54 +0200 |
Simon Cross |
Remove debugging print.
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Fri, 16 Sep 2011 23:00:25 +0200 |
Simon Cross |
Activated ctpug level server.
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Fri, 16 Sep 2011 22:29:48 +0200 |
Stefano Rivera |
Move level_completed to the Level habitat, so that we can go_menu()
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Fri, 16 Sep 2011 22:24:39 +0200 |
Neil Muller |
Hook up sprite deletion. Framework work for sprite editing & adding
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Fri, 16 Sep 2011 22:02:38 +0200 |
Neil Muller |
Protect against malformed sprite lines
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Fri, 16 Sep 2011 21:58:39 +0200 |
Neil Muller |
Document track line
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Fri, 16 Sep 2011 22:20:48 +0200 |
Simon Cross |
Curated and uncurated levels.
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Fri, 16 Sep 2011 22:16:48 +0200 |
Stefano Rivera |
Don't forget to super().event(...), especially when you shout at other people about it...
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Fri, 16 Sep 2011 22:13:17 +0200 |
Stefano Rivera |
a hackful GridContainer for the LevelMenu
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Fri, 16 Sep 2011 21:47:56 +0200 |
Neil Muller |
Don't edit the level when interacting with dialogs
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Fri, 16 Sep 2011 21:35:10 +0200 |
Simon Cross |
Fix bug in error printing.
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Fri, 16 Sep 2011 21:33:16 +0200 |
Simon Cross |
Cache online levels.
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