Wed, 14 Sep 2011 16:26:52 +0200 |
Neil Muller |
Add SnakeDiedEvent
|
Wed, 14 Sep 2011 16:25:38 +0200 |
Neil Muller |
Pass other events to container children as well
|
Wed, 14 Sep 2011 16:35:43 +0200 |
Jeremy Thurgood |
Water washes.
|
Wed, 14 Sep 2011 16:27:11 +0200 |
Jeremy Thurgood |
Painted Jezebel! (Assuming you name your snake Jezebel.)
|
Wed, 14 Sep 2011 15:27:27 +0200 |
Jeremy Thurgood |
Interact with the world.
|
Wed, 14 Sep 2011 14:08:37 +0200 |
Neil Muller |
Teach editor about THING_MAP
|
Wed, 14 Sep 2011 14:08:14 +0200 |
Neil Muller |
Add remove method to containers
|
Wed, 14 Sep 2011 01:54:21 +0200 |
Simon Cross |
Longer, speedier mamba.
|
Wed, 14 Sep 2011 01:45:41 +0200 |
Simon Cross |
Snake that moves (my god that was an epic struggle).
|
Wed, 14 Sep 2011 01:36:44 +0200 |
Stefano Rivera |
Level editor screenshot
|
Wed, 14 Sep 2011 01:28:47 +0200 |
Neil Muller |
Set initial tool correctly
|
Wed, 14 Sep 2011 01:26:44 +0200 |
Neil Muller |
Hook up basic saving
|
Wed, 14 Sep 2011 01:13:23 +0200 |
Neil Muller |
Refactor drawing code. Correct tile variants when painting
|
Wed, 14 Sep 2011 00:51:41 +0200 |
Neil Muller |
Add basic drawing to level editor
|
Tue, 13 Sep 2011 23:52:39 +0200 |
Neil Muller |
Start documenting level format
|