Sat, 17 Sep 2011 00:09:29 +0200 |
Adrianna Pińska |
resolved
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Sat, 17 Sep 2011 00:08:07 +0200 |
Adrianna Pińska |
A series of tubes
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Sat, 17 Sep 2011 00:07:23 +0200 |
Neil Muller |
Validate levels before saving them
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Sat, 17 Sep 2011 00:03:46 +0200 |
Simon Cross |
Add ability to play uncurated levels via the command line.
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Fri, 16 Sep 2011 23:53:34 +0200 |
Stefano Rivera |
Level namespaces (for telling that a level is complete, no matter where it came from)
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Fri, 16 Sep 2011 23:53:49 +0200 |
Neil Muller |
Add button and gate to dev level
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Fri, 16 Sep 2011 23:53:35 +0200 |
Neil Muller |
simple buttons and gates
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Fri, 16 Sep 2011 23:53:15 +0200 |
Neil Muller |
Placeholder button and gate art
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Fri, 16 Sep 2011 23:43:33 +0200 |
Neil Muller |
Button and gate sprites
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Fri, 16 Sep 2011 23:42:00 +0200 |
Jeremy Thurgood |
New level.
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Fri, 16 Sep 2011 23:40:21 +0200 |
Simon Cross |
Restore --level.
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Fri, 16 Sep 2011 23:38:53 +0200 |
Adrianna Pińska |
silly partition helper for level design
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Fri, 16 Sep 2011 23:28:49 +0200 |
Neil Muller |
Call sprite editor dialog
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Fri, 16 Sep 2011 23:28:28 +0200 |
Neil Muller |
Fix and extend sprite fiddling code
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Fri, 16 Sep 2011 23:27:49 +0200 |
Neil Muller |
Respect paused
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Fri, 16 Sep 2011 23:27:31 +0200 |
Neil Muller |
Add sprite editing dialog
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Fri, 16 Sep 2011 23:27:27 +0200 |
Jeremy Thurgood |
Rename some levels.
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Fri, 16 Sep 2011 23:21:04 +0200 |
Simon Cross |
Gracefull Ctrl-C.
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Fri, 16 Sep 2011 23:18:33 +0200 |
Stefano Rivera |
Make modal containers affect the mouse too
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Fri, 16 Sep 2011 23:03:54 +0200 |
Simon Cross |
Remove debugging print.
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Fri, 16 Sep 2011 23:00:25 +0200 |
Simon Cross |
Activated ctpug level server.
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Fri, 16 Sep 2011 22:29:48 +0200 |
Stefano Rivera |
Move level_completed to the Level habitat, so that we can go_menu()
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Fri, 16 Sep 2011 22:24:39 +0200 |
Neil Muller |
Hook up sprite deletion. Framework work for sprite editing & adding
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Fri, 16 Sep 2011 22:02:38 +0200 |
Neil Muller |
Protect against malformed sprite lines
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Fri, 16 Sep 2011 21:58:39 +0200 |
Neil Muller |
Document track line
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Fri, 16 Sep 2011 22:20:48 +0200 |
Simon Cross |
Curated and uncurated levels.
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Fri, 16 Sep 2011 22:16:48 +0200 |
Stefano Rivera |
Don't forget to super().event(...), especially when you shout at other people about it...
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Fri, 16 Sep 2011 22:13:17 +0200 |
Stefano Rivera |
a hackful GridContainer for the LevelMenu
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Fri, 16 Sep 2011 21:47:56 +0200 |
Neil Muller |
Don't edit the level when interacting with dialogs
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Fri, 16 Sep 2011 21:35:10 +0200 |
Simon Cross |
Fix bug in error printing.
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