Sun, 11 Sep 2011 20:59:16 -0700 |
Gideon Visser |
Added test tile orientation
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Sun, 11 Sep 2011 21:14:56 +0200 |
Simon Cross |
Rudimentary FPS and clock ticking.
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Sun, 11 Sep 2011 21:09:52 +0200 |
Neil Muller |
Comment SingleImageTileSprite convention
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Sun, 11 Sep 2011 20:59:24 +0200 |
Neil Muller |
Rename LevelWidget
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Sun, 11 Sep 2011 20:56:13 +0200 |
Simon Cross |
Move key handling into GameWidget and GameWidget into widgets.game.
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Sun, 11 Sep 2011 20:32:18 +0200 |
Simon Cross |
Change default snake orientation to UP for now.
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Sun, 11 Sep 2011 20:52:47 +0200 |
Adrianna Pińska |
puddle island
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Sun, 11 Sep 2011 20:40:25 +0200 |
Adrianna Pińska |
made wall tile tile again
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Sun, 11 Sep 2011 20:40:26 +0200 |
Stefano Rivera |
Add Button class that buttons inherit from. It implements a 'clicked' callback
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Sun, 11 Sep 2011 20:37:51 +0200 |
Adrianna Pińska |
made tiles on wall and floor bigger
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Sun, 11 Sep 2011 20:26:51 +0200 |
Neil Muller |
Fill in more toolbar stuff
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Sun, 11 Sep 2011 20:29:00 +0200 |
Simon Cross |
Blit the background onto the screen, not the screen onto the background.
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Sun, 11 Sep 2011 20:26:59 +0200 |
Simon Cross |
More worldify.
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Sun, 11 Sep 2011 20:17:53 +0200 |
Simon Cross |
Draw the world!
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Sun, 11 Sep 2011 20:15:32 +0200 |
Stefano Rivera |
Move mouse focussing to within Container
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Sun, 11 Sep 2011 20:06:51 +0200 |
Adrianna Pińska |
yum yum
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Sun, 11 Sep 2011 20:06:23 +0200 |
Adrianna Pińska |
remove superfluous svgs
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Sun, 11 Sep 2011 20:05:35 +0200 |
Stefano Rivera |
Mouse affects focus
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Sun, 11 Sep 2011 19:59:14 +0200 |
Jeremy Thurgood |
Tell sprites what their tile char is.
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Sun, 11 Sep 2011 19:52:49 +0200 |
Jeremy Thurgood |
Refactor sprites.
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Sun, 11 Sep 2011 19:50:58 +0200 |
Neil Muller |
Make image button behave a bit more like text button
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Sun, 11 Sep 2011 19:45:12 +0200 |
Adrianna Pińska |
snake white by default; added green overlay
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Sun, 11 Sep 2011 19:33:18 +0200 |
Stefano Rivera |
Start dev level from main menu
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Sun, 11 Sep 2011 19:31:28 +0200 |
Adrianna Pińska |
actually reverted accidental wall screw-up
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Sun, 11 Sep 2011 19:29:11 +0200 |
Stefano Rivera |
Handle root containers where nothing is focussable
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Sun, 11 Sep 2011 19:25:11 +0200 |
Simon Cross |
Refactor BaseSprite.
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Sun, 11 Sep 2011 19:24:59 +0200 |
Stefano Rivera |
eat focus adjusting key events
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Sun, 11 Sep 2011 19:24:51 +0200 |
Stefano Rivera |
Move close bracket
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Sun, 11 Sep 2011 19:17:57 +0200 |
Stefano Rivera |
Correctly handle nested Containers. Set focus on root container at first draw
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Sun, 11 Sep 2011 19:16:16 +0200 |
Neil Muller |
Start adding editor toolbar
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Sun, 11 Sep 2011 19:15:58 +0200 |
Neil Muller |
Add start of image button
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Sun, 11 Sep 2011 19:09:50 +0200 |
Neil Muller |
Add size parameter to habitats
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Sun, 11 Sep 2011 19:05:20 +0200 |
Stefano Rivera |
Text Button
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Sun, 11 Sep 2011 19:05:11 +0200 |
Adrianna Pińska |
reverted accidental wall screw-up
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Sun, 11 Sep 2011 19:01:31 +0200 |
Simon Cross |
RGY.
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Sun, 11 Sep 2011 19:01:07 +0200 |
Adrianna Pińska |
doors and things that make you a colour now to be composed with overlays
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Sun, 11 Sep 2011 18:54:20 +0200 |
Adrianna Pińska |
colours for overlaying with multiply
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Sun, 11 Sep 2011 18:51:09 +0200 |
Adrianna Pińska |
separated snake eye and tongue from head; fixed body-r orientation
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Sun, 11 Sep 2011 18:57:11 +0200 |
Simon Cross |
Overlay mutators (untested).
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Sun, 11 Sep 2011 18:43:21 +0200 |
Jeremy Thurgood |
More level validation.
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Sun, 11 Sep 2011 18:40:08 +0200 |
Simon Cross |
Use Snake direction constants in level.py.
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Sun, 11 Sep 2011 18:38:11 +0200 |
Simon Cross |
Hook up level.get_entry to world.
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Sun, 11 Sep 2011 18:35:39 +0200 |
Jeremy Thurgood |
Better level entry points.
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Sun, 11 Sep 2011 18:34:37 +0200 |
Adrianna Pińska |
things that make you a colour
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Sun, 11 Sep 2011 18:33:17 +0200 |
Simon Cross |
Fix bugs. Stubbed out get_entry for now.
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Sun, 11 Sep 2011 18:29:49 +0200 |
Simon Cross |
Direction control for snake.
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Sun, 11 Sep 2011 18:30:19 +0200 |
Stefano Rivera |
Focus
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Sun, 11 Sep 2011 18:26:55 +0200 |
Neil Muller |
Pad dev level out to 40x30
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Sun, 11 Sep 2011 18:26:39 +0200 |
Neil Muller |
Move font name to constants, for future configurablity
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Sun, 11 Sep 2011 18:14:08 +0200 |
Adrianna Pińska |
entrances and exits
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Sun, 11 Sep 2011 18:05:51 +0200 |
Adrianna Pińska |
doors
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Sun, 11 Sep 2011 17:57:38 +0200 |
Simon Cross |
Return True from keydown_event so that the container knows the event has been handled.
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Sun, 11 Sep 2011 17:51:43 +0200 |
Jeremy Thurgood |
Some tile improvements and stuff.
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Sun, 11 Sep 2011 17:43:51 +0200 |
Adrianna Pińska |
renamed body to l-r-u-d system
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Sun, 11 Sep 2011 17:42:22 +0200 |
Simon Cross |
Fix mutator bugs.
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Sun, 11 Sep 2011 17:40:22 +0200 |
Adrianna Pińska |
removed rotations
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Sun, 11 Sep 2011 17:39:58 +0200 |
Simon Cross |
First mutators (untested).
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Sun, 11 Sep 2011 17:26:05 +0200 |
Adrianna Pińska |
KILL THE METADATA WITH FIRE
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Sun, 11 Sep 2011 17:23:59 +0200 |
Simon Cross |
Add mutators concept to image loader.
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Sun, 11 Sep 2011 17:23:42 +0200 |
Neil Muller |
More screen size fiddling hackery
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